You made the cardinal sin of lock and load decks my friend. It's evident just by all the one of spells. People try to shove as many spells in as possible for lock and load synergy and end up cutting out one ofs of good spells to put in one of a not so good spell. The reality is that you only ever put in the spells (nay, cards) that you will always want in your deck in, because lock and load can pull the other stuff. Also ball of spiders is actually hurting your deck, just because you don't want that high cost of a spell that is trash by itself anyways.
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I returned to this game much like how a recovering alcoholic can relapse.