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Whizbang's Workshop Set Cards List & Guide
Quote from BrosephStalin jump Quote from arrumph jump Dark Wispers + Echoing Ooze: 10% of the time, it wins 100% of the time. Pally has more buffs. I tried running ooze with Kings + Might or Champions. Even then it didn't work out so well. The ooze would always be a dead card in my hand.
Quote from arrumph jump Dark Wispers + Echoing Ooze: 10% of the time, it wins 100% of the time.
Dark Wispers + Echoing Ooze: 10% of the time, it wins 100% of the time.
Pally has more buffs. I tried running ooze with Kings + Might or Champions. Even then it didn't work out so well. The ooze would always be a dead card in my hand.
Try Ooze in a Hobgoblin paladin (with Annoy-o-Tron, Haunted Creeper, Argent Squire, and possibly Micro Machine—Lance Carrier might be really good too). Throw in Blessing of Wisdom with those other buffs. It's not a super competitive deck, but I rode it up to rank 3 or so a few seasons ago, and it's certainly a lot of fun.
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Try Ooze in a Hobgoblin paladin (with Annoy-o-Tron, Haunted Creeper, Argent Squire, and possibly Micro Machine—Lance Carrier might be really good too). Throw in Blessing of Wisdom with those other buffs. It's not a super competitive deck, but I rode it up to rank 3 or so a few seasons ago, and it's certainly a lot of fun.
Dark Wispers + Echoing Ooze: 10% of the time, it wins 100% of the time.