the mistcaller is the most overrated card on the set. a card that seems amazing on paper but doesnt work that well in reality. maybe it has some value in totem shaman where many totems just have 0 attack but i dont think its any usefull in anything else. if shaman had some kind of ramping then maybe the mistcaller was better, but it comes on turn 6 it loses you tempo just to buff +1-+1 on everything. i know it SOUNDS strong but you will see that in the real game it isnt really
Maybe you should take a closer look to the card before judging it. Mistcaller would not buff Totem (besides the ones you have in your deck) since it uffs minions that are in your hand or deck. Still, he is probably overpriced by 2, so he is a 4 mana 4/4 with a 2 mana sword of justice thats permanent and cant be destroyed. The downside of not being able to attack with it gets mitigated by the fact that this effect also doesnt clog up your weapons spot. Since it doesnt buff hero power totems and deathrattle spawns, it might be slightly worse, but there should still be enough material to get about 3-4 buffs of, in some cases considerably more. I believe i would play a permanent sword of justice for 2.
thats what i said..... flametongue totem or the other one which draws you cards still have 0 attack, i wasnt talking about the totems from hero power. i just said that in a midrange or control shaman where you will most likely play 1 minion per turn having a 6-5 elemental or a 7-6 elemental cant make the difference to win you the game. a 4/4 on turn 6 is a loss of tempo big time AND the worst part about this card is when you draw it late. no one guarantees you that youre gonna have the mistcaller in your hand by turn 6. if you draw it on turn 10 tell me how is this better than neptulon for example? i wont say the mistcaller is complete garbage but its not something amazing and i saw many people here will craft this as their first legendary. so yeah history repeats itself after troggzor and that 6/5 warrior mech we have another card that SEEMS amazing but in reality it really isnt
the mistcaller is the most overrated card on the set. a card that seems amazing on paper but doesnt work that well in reality. maybe it has some value in totem shaman where many totems just have 0 attack but i dont think its any usefull in anything else. if shaman had some kind of ramping then maybe the mistcaller was better, but it comes on turn 6 it loses you tempo just to buff +1-+1 on everything. i know it SOUNDS strong but you will see that in the real game it isnt really
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thats what i said..... flametongue totem or the other one which draws you cards still have 0 attack, i wasnt talking about the totems from hero power. i just said that in a midrange or control shaman where you will most likely play 1 minion per turn having a 6-5 elemental or a 7-6 elemental cant make the difference to win you the game. a 4/4 on turn 6 is a loss of tempo big time AND the worst part about this card is when you draw it late. no one guarantees you that youre gonna have the mistcaller in your hand by turn 6. if you draw it on turn 10 tell me how is this better than neptulon for example? i wont say the mistcaller is complete garbage but its not something amazing and i saw many people here will craft this as their first legendary. so yeah history repeats itself after troggzor and that 6/5 warrior mech we have another card that SEEMS amazing but in reality it really isnt
the mistcaller is the most overrated card on the set. a card that seems amazing on paper but doesnt work that well in reality. maybe it has some value in totem shaman where many totems just have 0 attack but i dont think its any usefull in anything else. if shaman had some kind of ramping then maybe the mistcaller was better, but it comes on turn 6 it loses you tempo just to buff +1-+1 on everything. i know it SOUNDS strong but you will see that in the real game it isnt really