Chow killing the Gnome and still being alive, then following with a standard ramp is better.
Zombie Chow beign better than this card at controlling the board early game is very obvious, it is the ultimate neutral cheap control card for god sake, but that doesn't make Darnassus Aspirant a bad card for the same purpose. It is a 2/3 card that has an invisible taunt for early game and is very good if the opponent can't deal with it fast (wich is something that some very good cards that are used in the meta and are competitive share), and that makes it a very good card. If you don't see the potential of this card, I feel bad for you. I'm almost crying. I'm so sad... Bye.
For me, it is Zombie Chow, like a lot of people already said.
What a tough decision, thinked about it in one second /sarcasm
About as tough a decision as it dying to a 3/1 Leper Gnome.
But as least you thinked about it.
LOL. If the opponent playing aggro trades his leper gnome (boosted by glaive bazooka obviously) with my two drop minion, instead of going face, isn't it a good thing for us?
Ok, so if you have both wraths in the deck in your scenario then how could they be in your hand INSTEAD of this guy, would you somehow be running 3 of them? In your hypothetical situation you took something out for this guy and that card would be in your hand instead of this guy. I'm asking what better play would you have on turn 2-3 that you would have without him in the deck and with the card you took out to put this in.
I think we're talking cross purpose here. I wouldn't remove wrath or wild growth from a Druid deck to put this in. Consider, if you are building a ramp deck, why risk a temporary ramp? Remember there are only 30 cards you can put in a deck. So what Druid cards would you remove for it? It's a tough question because I don't rate this card at all.
For me, it is Zombie Chow, like a lot of people already said.
What a tough decision, tought about it in one second...
What about playing your own Piloted Shredder on turn 3?
Or what about stopping ignoring the posts that explains why this card could be played?
What about it dying and you have no 3 drops to play and a hand full of 4+ drops?
Then what would you do without this card on Turn 3 anyway? Why do you only have 4+ drops in your hand? Not the card's fault if you don't mulligan correctly.
Also, this card is gonna be played mostly in Ramp Druid... what about shade of naxxramas, what about innervate and wildgrowth?
Zombie Chow beign better than this card at controlling the board early game is very obvious, it is the ultimate neutral cheap control card for god sake, but that doesn't make Darnassus Aspirant a bad card for the same purpose. It is a 2/3 card that has an invisible taunt for early game and is very good if the opponent can't deal with it fast (wich is something that some very good cards that are used in the meta and are competitive share), and that makes it a very good card. If you don't see the potential of this card, I feel bad for you. I'm almost crying. I'm so sad... Bye.
LOL. If the opponent playing aggro trades his leper gnome (boosted by glaive bazooka obviously) with my two drop minion, instead of going face, isn't it a good thing for us?
Give me a break man...
For me, it is Zombie Chow, like a lot of people already said.
What a tough decision, tought about it in one second...
You know what? There is something called topdecking if you have your hand filled with 4 mana or more minions like you said before... sigh...
Also, this card is gonna be played mostly in Ramp Druid... what about shade of naxxramas, what about innervate and wildgrowth?
LOL. Do you actually play this game?
LMAO. This people saying this card is crap, OMG.
We have a very good card here. Definetly, I'm going to use it.