I always thought it would be cool to have more "choice" cards like druids have. "Presence" where you could choose between Blood/Unholy, for example. Blood would change your hero power to summon a 0/1 blood worm that restores 1 health to hero upon attacking or dying, and unholy where you summon the 1/1 charge 1-turn ghoul like you mention before! :D
Love everything here!! Honestly I don't think anything here is too imbalanced except death's advance... it seems quite strong, perhaps upping to 4 cost? :)
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Physika #1165
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lol @ all the people criticizing your cards because some of the mechanics (double-targetting, etc.) don't currently exist.
"We don't like new features"
Physika #1165
I always thought it would be cool to have more "choice" cards like druids have. "Presence" where you could choose between Blood/Unholy, for example. Blood would change your hero power to summon a 0/1 blood worm that restores 1 health to hero upon attacking or dying, and unholy where you summon the 1/1 charge 1-turn ghoul like you mention before! :D
Physika #1165
Love everything here!! Honestly I don't think anything here is too imbalanced except death's advance... it seems quite strong, perhaps upping to 4 cost? :)
Physika #1165