I'm not sure if anyone else mentioned it, but I believe there are a little too many mechanics being covered by this hero. If you look at the other heroes, there is 1 unique key word, such as Combo, Choose one:, etc. Other than that, it's hard to figure out how many different mechanics a class can have, but the other classes look generally a lot more simple than the Blademaster class you've created.
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I'm not sure if anyone else mentioned it, but I believe there are a little too many mechanics being covered by this hero. If you look at the other heroes, there is 1 unique key word, such as Combo, Choose one:, etc. Other than that, it's hard to figure out how many different mechanics a class can have, but the other classes look generally a lot more simple than the Blademaster class you've created.
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