And Why do people want to use it (or any other card with a high play rate)? because it's a "fun" card?
I'm impartial in this discussion, by the way. I am just asking you.
Yes. I play for fun. I've been building and iterating a quest elemental shaman in wild for years now. Renathal was nerfed because it was fun, and people liked the slower meta, so everyone played it. It had a high playrate, but the win rate wasn't actually even that good. People just liked the feeling, which is why it kept a reasonably high playrate even after getting nerfed. I certainly still played it, and still put it in almost every wild deck I play.
Yes. I play for fun. I've been building and iterating a quest elemental shaman in wild for years now. Renathal was nerfed because it was fun, and people liked the slower meta, so everyone played it. It had a high playrate, but the win rate wasn't actually even that good. People just liked the feeling, which is why it kept a reasonably high playrate even after getting nerfed. I certainly still played it, and still put it in almost every wild deck I play.
The whole point is that it is different cards. It isn't one card, it's a set of different cards you can't include in the same deck.
High playrate doesn't make something automatically bad. It means people want to use it.