I think the flavour of the cards is still very good.
But there is too much burst damage, charge damage, mana cheating, and drawing and not enough class identity. It's a bad sign when you have to ban cards in wild, but it's even worse when you have to ban cards in standard.
And personally, and despite playing it myself (or actually because I played it myself?), I think Showdown was a mistake and should have been changed in terms of its mechanic, not its mana cost. Paladin and hunter are too strong and too explosive imo.
Playing fun and meme decks in wild or grinding achievements is honestly more fun than playing actual constructed.
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I think the flavour of the cards is still very good.
But there is too much burst damage, charge damage, mana cheating, and drawing and not enough class identity. It's a bad sign when you have to ban cards in wild, but it's even worse when you have to ban cards in standard.
And personally, and despite playing it myself (or actually because I played it myself?), I think Showdown was a mistake and should have been changed in terms of its mechanic, not its mana cost. Paladin and hunter are too strong and too explosive imo.
Playing fun and meme decks in wild or grinding achievements is honestly more fun than playing actual constructed.