Not going to lie though, the sheer number of people playing Toxic Shadow Priest and Pure Paladin does make me rather sad and bored of this meta at times.
Sure, but in my experience both those decks are crippling weak to Shard of the Naaru. Puts an end to those pesky buffs as well as divine shield or reborn minions.
I've been enjoying a rather slow climb this month and last with a control priest deck. A slow climb because even though my win rate is good, a single game takes 15+ minutes on average. Which is good! I like long games. Playing against a blood DK reminds me of the good feels from the days of Galakrond Priest vs Control Warrior. I especially like winning with my opponent's game plan and Identity Theft might be my new favorite card in standard.
That's not to say it's unbeatable by any means. A bad mulligan can cost me a game here or there to pure Pally or undead priest, and I have a terrible time against Rez DH and deck buff Warrior, which I would classify akin to combo decks. The rock, paper, scissors seems to be working.
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Sure, but in my experience both those decks are crippling weak to Shard of the Naaru. Puts an end to those pesky buffs as well as divine shield or reborn minions.
I've been enjoying a rather slow climb this month and last with a control priest deck. A slow climb because even though my win rate is good, a single game takes 15+ minutes on average. Which is good! I like long games. Playing against a blood DK reminds me of the good feels from the days of Galakrond Priest vs Control Warrior. I especially like winning with my opponent's game plan and Identity Theft might be my new favorite card in standard.
That's not to say it's unbeatable by any means. A bad mulligan can cost me a game here or there to pure Pally or undead priest, and I have a terrible time against Rez DH and deck buff Warrior, which I would classify akin to combo decks. The rock, paper, scissors seems to be working.