I don't understand what exactly your goal of "more enjoyment". If you want to play old HS - play classic. It's a good mode for people who want "fair" HS.
I've read all of your "improvements" and it's your vision of "bad design". I agree with some of them but...
Here's my point. HS should give players excitement, easiest way to achieve - give something new. That's why we have a lot expansions, mini-sets, patches, events.
On the other side is "fairness" that should lead us to "competitive" side of the game. And that's...in a hole. Do you remember Silvername's turn 6 "The box of Yogg"?
So what I was trying to say. The fun and random aspects hurts competitive scene when it's strong, and that's is where balance should be about.
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I don't understand what exactly your goal of "more enjoyment". If you want to play old HS - play classic. It's a good mode for people who want "fair" HS.
I've read all of your "improvements" and it's your vision of "bad design". I agree with some of them but...
Here's my point. HS should give players excitement, easiest way to achieve - give something new. That's why we have a lot expansions, mini-sets, patches, events.
On the other side is "fairness" that should lead us to "competitive" side of the game. And that's...in a hole. Do you remember Silvername's turn 6 "The box of Yogg"?
So what I was trying to say. The fun and random aspects hurts competitive scene when it's strong, and that's is where balance should be about.