My personal pet peeve is that cards that essentially just do a lot of totally random stuff and have about equal chance of outright winning or losing the the game for the person who plays them, should NOT be a viable win condition.
Sadly this has been the design philosophy of the Mage class for years now and it's honestly a completely embarrassment to the game.
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My personal pet peeve is that cards that essentially just do a lot of totally random stuff and have about equal chance of outright winning or losing the the game for the person who plays them, should NOT be a viable win condition.
Sadly this has been the design philosophy of the Mage class for years now and it's honestly a completely embarrassment to the game.