I agree with Screwjank, Wild is meant to be a mode that allows you to use pretty much any card that has been released throughout the history of Hearthstone. As much as we'd want balance, Wild is really not the place that should be focused on for that purpose. It's meant to be all-out and crazy stuff in comparison to the tamer and much more controlled Standard mode.
The Ban is reserved for cards that become way too powerful or create outrageous gameplans with little drawback thanks to the support of other cards in the Wild pool. The recent Ban for Tome Tampering is a good example of a card that deserved to be banned. It provided Discardlock too much insane synergy and powercrept the hell out of other cards like Cataclysm. It gave the player an excellent way of discarding all their cards with discard effects, effectively providing tons of mana cheat and burst in a single turn for cheap. Not only that but it nullified the weakness of Discardlock, which is them running out of cards to play quickly due to the Discard effect, through reshuffling the cards into the deck with a steep mana reduction to 1.
Though a regular Ban List might not be so bad depending on what Team 5 plans to release in the future.
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Was friends with Paladin, now Death Knights are my homies.
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I agree with Screwjank, Wild is meant to be a mode that allows you to use pretty much any card that has been released throughout the history of Hearthstone. As much as we'd want balance, Wild is really not the place that should be focused on for that purpose. It's meant to be all-out and crazy stuff in comparison to the tamer and much more controlled Standard mode.
The Ban is reserved for cards that become way too powerful or create outrageous gameplans with little drawback thanks to the support of other cards in the Wild pool. The recent Ban for Tome Tampering is a good example of a card that deserved to be banned. It provided Discardlock too much insane synergy and powercrept the hell out of other cards like Cataclysm. It gave the player an excellent way of discarding all their cards with discard effects, effectively providing tons of mana cheat and burst in a single turn for cheap. Not only that but it nullified the weakness of Discardlock, which is them running out of cards to play quickly due to the Discard effect, through reshuffling the cards into the deck with a steep mana reduction to 1.
Though a regular Ban List might not be so bad depending on what Team 5 plans to release in the future.
Was friends with Paladin, now Death Knights are my homies.