I do feel we're at a point where any more powerful disruption cards are printed, this is the future of control decks at this point, and it's frustrating. Equally as dangerous is the fact that the existence of so many of these cards allows them to print more "I win" cards like shudderwock, so the game just devolves into "hope to mess with your opponents I win cards". I want cards like loatheb which require planning to fuck over your opponent, not unconditionally broken disruption.
Yeah, the only way control decks can win is to pull out the "I win" card, which is frustrating for both because when you hit the card, you basically win, and when you don't hit it, you lose without being able to do anything. Finishers are printed with way too much power and that makes it so you have to have a faster finisher or disruption. Traditional control is dead against anything else than aggro.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Yeah, the only way control decks can win is to pull out the "I win" card, which is frustrating for both because when you hit the card, you basically win, and when you don't hit it, you lose without being able to do anything. Finishers are printed with way too much power and that makes it so you have to have a faster finisher or disruption. Traditional control is dead against anything else than aggro.