Making Mummies was never good. It saw fringe play years ago in the Exodia Paladin deck with Uther of the Ebon Blade as a way to get coins from Licensed Adventurer. As for the Shaman overload quest, I've played it quite a bit and I can say that it generally loses to very fast aggro, struggles against decks with a ton of disruption (Loatheb, Dirty Rat into Devolve/Plague of Flames, etc...), but otherwise it was only losing to its own bad draws
Funny enough, Open the Waygate is currently meta, it's very one-sided fun though;) One would say that it competes with Alignment Druid for the most toxic deck to face in wild ..:P
Questlines are not in a good spot right now. Some where never good (Druid, Paladin, Priest), some lost most of their enabling cards to the latest rotation (Demon Hunter with Glide, Mage with Cram Session & Incanter's Flow, Warlock with Backfire, Raise Dead and Flesh Giant, Shaman mainly with Lightning Bloom), Rogue lost all of its good card draw to the rotation and is overall not in a good spot (not a quest-specific problem) and that leaves the Warrior quest which seems to still be performing well at low ranks, but is not that good of a deck the higher you climb (plus it's also a very boring, linear, auto-pilot deck) and the Hunter one which is the only legitimately strong one at the moment
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Making Mummies was never good. It saw fringe play years ago in the Exodia Paladin deck with Uther of the Ebon Blade as a way to get coins from Licensed Adventurer. As for the Shaman overload quest, I've played it quite a bit and I can say that it generally loses to very fast aggro, struggles against decks with a ton of disruption (Loatheb, Dirty Rat into Devolve/Plague of Flames, etc...), but otherwise it was only losing to its own bad draws
Not anymore. With Drek'thar nerfed the deck got significantly weaker I'd say
Funny enough, Open the Waygate is currently meta, it's very one-sided fun though;) One would say that it competes with Alignment Druid for the most toxic deck to face in wild ..:P
Questlines are not in a good spot right now. Some where never good (Druid, Paladin, Priest), some lost most of their enabling cards to the latest rotation (Demon Hunter with Glide, Mage with Cram Session & Incanter's Flow, Warlock with Backfire, Raise Dead and Flesh Giant, Shaman mainly with Lightning Bloom), Rogue lost all of its good card draw to the rotation and is overall not in a good spot (not a quest-specific problem) and that leaves the Warrior quest which seems to still be performing well at low ranks, but is not that good of a deck the higher you climb (plus it's also a very boring, linear, auto-pilot deck) and the Hunter one which is the only legitimately strong one at the moment