Exactly im a casual player, i usually end the seasons between d5 and low Legend and the charge mechanic (not the deck itself) is taking all the fun of my games against pirate Warriors. I cant play arround 20 dmg from hand,thats why Leroy was removed, and then drop this. No sense to me.
Maybe this is a salt thread but i wanna know your opinion.
The hig winrate of quest warrior, the absurd amouts of vale that an "aggro" deck can generate..
The problem of that autopilot deck is the quest or the charge mechanic combined with the new colosal, that can hit u on the face with + than 15 dmg easily.
Maybe if mr smite give the pirates Rush, or idk.
Thougths?
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Exactly im a casual player, i usually end the seasons between d5 and low Legend and the charge mechanic (not the deck itself) is taking all the fun of my games against pirate Warriors. I cant play arround 20 dmg from hand,thats why Leroy was removed, and then drop this. No sense to me.
Maybe this is a salt thread but i wanna know your opinion.
The hig winrate of quest warrior, the absurd amouts of vale that an "aggro" deck can generate..
The problem of that autopilot deck is the quest or the charge mechanic combined with the new colosal, that can hit u on the face with + than 15 dmg easily.
Maybe if mr smite give the pirates Rush, or idk.
Thougths?