Wild being 'wild' is no reason to let it be a trashfire, and nerfing things like sniplock or banning stuff shows there IS a limit even in the devs' eyes. If they will touch switcheroo/ kael druid remains to be seen, odds probably aren't bad.
As for this 'tech' people speak of, there is no way they leave 2 12-12s with rush in standard that early. Even the most common switcheroo nerf idea to only swap health will still feel crappy to play against with a bless follow-up. I doubt they want to encourage a tech meta when they are pushing so hard for tribal decks, their consistency suffers a lot more from having to run tech compared to a lot of other decks.
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Yeah but you also probably shouldn't allow 2 12-12s with rush on turn 4 in standard? You know, as a rule of thumb?
Wild being 'wild' is no reason to let it be a trashfire, and nerfing things like sniplock or banning stuff shows there IS a limit even in the devs' eyes. If they will touch switcheroo/ kael druid remains to be seen, odds probably aren't bad.
As for this 'tech' people speak of, there is no way they leave 2 12-12s with rush in standard that early. Even the most common switcheroo nerf idea to only swap health will still feel crappy to play against with a bless follow-up. I doubt they want to encourage a tech meta when they are pushing so hard for tribal decks, their consistency suffers a lot more from having to run tech compared to a lot of other decks.