They should nerf some of the actual pirates, and then cap the Juggernaut at weapons and pirates that cost (4) or less. It just generates too much overall value and the fact that it rolls *every turn* means you eventually will get something stupid like Mr. Smite and/or Gorehowl.
I think that'd be enough.
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They should nerf some of the actual pirates, and then cap the Juggernaut at weapons and pirates that cost (4) or less. It just generates too much overall value and the fact that it rolls *every turn* means you eventually will get something stupid like Mr. Smite and/or Gorehowl.
I think that'd be enough.