thats was always the point of Quests, you automatically knew what to expect. And it was always troublesome because they make them very easy "play x cards" and they gave them a huge reward because otherwise nobody would play them. Remember Priest Quest-or Rogue? Or taunt Warrior, so much fun right.
But as a matter of fact, they are forced to produce new stuff and just ran out of good ideas.
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thats was always the point of Quests, you automatically knew what to expect. And it was always troublesome because they make them very easy "play x cards" and they gave them a huge reward because otherwise nobody would play them. Remember Priest Quest-or Rogue? Or taunt Warrior, so much fun right.
But as a matter of fact, they are forced to produce new stuff and just ran out of good ideas.