If mercenaries will make a lot of money, they will develop it further. If it will fail financially (which I doubt, but what if) then they will try to improve the monetization, make changes to get money from it and if nothing works, they will abandon it.
The thing that WONT happen is if the playerbase are boycotting mercenaries sales, they will think that they should spend more resources on the main game instead.
Hearthstone gets quite a lot of content. 3 expansions. 3 mini-expansions. Free solo content that even gives a pack. Duels were released not so much time ago. Do you want even more? Where is Blizzard's profit in this? How exactly will Blizzard profit from a tournament mode? Will it justify the cost of development (included the loss of not have gamedevs working on something else?)
Remember that duels are quite a failure. How many players purchased packs\crafted cards just for duels? This number is above zero, but I think it gave a very marginal profit. They don't even bother to release new heroes\rotate sets for it. What will Arena upgrade or a new limited mode give? What kind of profit will 2v2 mode give?
If Mercenaries will be a failure, they'll stop developing it further, true but there is no guarantee that they will follow your wishes and do what you want them to do - redirect people doing mercs on regular Hearthstone. They may opt for another in-Hearthstone client project. They may opt to reduce the team and move devs to other projects
I think you misunderstood me, maybe you should read my post again.
Cause that's the point, you're still launching HEARTHSTONE when you click the button, when I click on Hearthstone in the battlenet client I expect to arrive in the Hearthstone card game, I don't expect to arrive in another client with 3+ different games with a unique monetization when it comes to real money, but shared monetization when it comes to in game money. And when I spend money in hearthstone it's the same, I don't want my expansion pre order money to go to other game modes, I'm paying for hearthstone because I want to play hearthstone, so I reached a point where i'm relunctant to spend ANY more money, cause it's not invested where it should be by the devs. It's just not what hearthstone is about and it's not fair in my opinion that they are using the Hearthstone UI to make more cash grabs unrelated to hearthstone. Just keep grabing more of our cash with more Hearthstone content we would all be fine with that. That's what they did with the mini-sets in between expansions, more cash grab, but it's 100% hearthstone, so there was no outrage.
3) You keep repeating the nonsense that money that you pay for Hearthstone packs go to Hearthstone devs. No, money go not only to Hearthstone devs, money go to WOW devs, unreleased games dev, an old lady cleaning Blizzard offices, Activision's CEO's hookers, etc. It is how capitalism works. People who got your money decide how to spend (formerly) your money.
Its true, but its not about where your money goes, its about what conclusion Blizzard makes from sells.
If mercenaries will make a lot of money, they will develop it further. If it will fail financially (which I doubt, but what if) then they will try to improve the monetization, make changes to get money from it and if nothing works, they will abandon it.
The thing that WONT happen is if the playerbase are boycotting mercenaries sales, they will think that they should spend more resources on the main game instead.
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I think you misunderstood me, maybe you should read my post again.
Its true, but its not about where your money goes, its about what conclusion Blizzard makes from sells.
If mercenaries will make a lot of money, they will develop it further. If it will fail financially (which I doubt, but what if) then they will try to improve the monetization, make changes to get money from it and if nothing works, they will abandon it.
The thing that WONT happen is if the playerbase are boycotting mercenaries sales, they will think that they should spend more resources on the main game instead.