Quest deck feels like premounted strategies you need to follow with little to nothing real choices, like the devs don't leave the players the building process what is half of the fun.
When every warlock deck in Wild or Standard is a quest one this prove the entire concept of the quest was a spetacular failure.
Couldnt agree more. Doesnt matter if you're playing many different classes if their gameplay all feels the same, in this case 1. Play quest 2. Progress it faster than your opponent's 3. Win.
Not entirely true, priest is : 1. Play quest 2. Lose
Warrior: 1. Play quest 2 Advance quest line faster than opponent 3. Still lose
I strongly second that Shadow Priest and the new Miracle Rogue is doper than Snoop in a low rider on Crenshaw Boulevard on A Friday night!
If you like shadow priest, you should try face hunter. And I’m assuming you mean garrote rogue with “new miracle rogue” and it is cool when it goes off, but you lose about 70% of the time.
The issue isn’t spells v boardstate, it is directly tied to intentional game design. They want faster games, everyone complained there were no wincons in warlock and priest in barrens… this is what we asked for. Is this worse than rez priest or boomsday warrior? That’s what we traded.
Stormwind was designed long before the community ever saw Barrens or had any chance to complain about it.
But thank you for bringing up Boomsday Warrior, because that dismal memory makes me feel MUCH better about the current meta.
They might not have known about barrens complaints, but they were nothing new. Priest discovers too many cards, games take too long, control decks OP…. that’s been going on for quite some time.
When I get frustrated with this meta I just remember when I brewed up a priest deck during the boomsday warrior craze and the goal was to steal a copy of their elysiana so I could play 2 elysianas. Those weren’t very fun times either. That or the thrill of seeing paladin emoting on turn 6 before playing one card that drew and played five secrets from their deck.
Wirst Ever i don't know, Refering to Quest decks it is Like c'thun Decks for example. You allways Play the same over and over again.
And i think this Meta is totally spelldriven. Spells have No personality, No Aura, Minions have. That makes the Game very unimpassioned/valid.
Minions have a personality? I don’t think there is much personality to battlegrounds battlemaster. Or is it more of the 20x everybody get in here or hey loser, that gives a personality you enjoy? The issue isn’t spells v boardstate, it is directly tied to intentional game design. They want faster games, everyone complained there were no wincons in warlock and priest in barrens… this is what we asked for. Is this worse than rez priest or boomsday warrior? That’s what we traded.
This isn’t the worst meta at all. I don’t like the warlock/mage deck “ideas”, they feel like they think we are stupid, it’s too linear. I’m having fun with quest rogue though, I think people are sleeping on this deck. It runs enough stealth cards to deny mage a target and it runs secret hate, which is actually relevant now. Warlock gets pressured, and stealth denies them single targets. It’s fun to see them drop their stealer with 10 health left.
As far as worse metas, remember TGT when everyone got inspire cards that sucked except paladin got mysterious challenger? Remember even paladin before call to arms got nerfed? Ngoro quest rogue? Jade druid? DKRexxar right before KFT rotated?
We are in a rock/paper/scissors meta right now with mage/warlock getting beaten by face hunter and shadow priest; which both lose to paladin but pally loses to warlock/mage. My advice is to find a deck that is the hammer to rock/paper/scissors. Smash rocks and scissors, still lose to paper. This is probably going to be a taunt druid or quest druid, or quest rogue. Right now quest rogue does well against pally and solitaire, but gets stomped by SMORC.
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Not entirely true, priest is : 1. Play quest 2. Lose
Warrior: 1. Play quest 2 Advance quest line faster than opponent 3. Still lose
If you like shadow priest, you should try face hunter. And I’m assuming you mean garrote rogue with “new miracle rogue” and it is cool when it goes off, but you lose about 70% of the time.
They might not have known about barrens complaints, but they were nothing new. Priest discovers too many cards, games take too long, control decks OP…. that’s been going on for quite some time.
When I get frustrated with this meta I just remember when I brewed up a priest deck during the boomsday warrior craze and the goal was to steal a copy of their elysiana so I could play 2 elysianas. Those weren’t very fun times either. That or the thrill of seeing paladin emoting on turn 6 before playing one card that drew and played five secrets from their deck.
Minions have a personality? I don’t think there is much personality to battlegrounds battlemaster. Or is it more of the 20x everybody get in here or hey loser, that gives a personality you enjoy? The issue isn’t spells v boardstate, it is directly tied to intentional game design. They want faster games, everyone complained there were no wincons in warlock and priest in barrens… this is what we asked for. Is this worse than rez priest or boomsday warrior? That’s what we traded.
This isn’t the worst meta at all. I don’t like the warlock/mage deck “ideas”, they feel like they think we are stupid, it’s too linear. I’m having fun with quest rogue though, I think people are sleeping on this deck. It runs enough stealth cards to deny mage a target and it runs secret hate, which is actually relevant now. Warlock gets pressured, and stealth denies them single targets. It’s fun to see them drop their stealer with 10 health left.
As far as worse metas, remember TGT when everyone got inspire cards that sucked except paladin got mysterious challenger? Remember even paladin before call to arms got nerfed? Ngoro quest rogue? Jade druid? DKRexxar right before KFT rotated?
We are in a rock/paper/scissors meta right now with mage/warlock getting beaten by face hunter and shadow priest; which both lose to paladin but pally loses to warlock/mage. My advice is to find a deck that is the hammer to rock/paper/scissors. Smash rocks and scissors, still lose to paper. This is probably going to be a taunt druid or quest druid, or quest rogue. Right now quest rogue does well against pally and solitaire, but gets stomped by SMORC.