Priest broken for Highlander and will need nerf to t1 and t2 rewards
Why do you think that? The discover effect would be too powerful? Too easy to find raza, reno, and anduin? They'd all help finish the quest, of course.
For most questlines, the middling rewards are reason enough to run the quest. For the priest questline in particular, I'm losing confidence in it as a buildaround. Testing with it (using activate the obelisk as a placeholder and a rez shell) has shown suboptimal plays on key turns which can delay completion by 2, 3, even 4 turns. So, it's likely to decrease winrates if you're dead set on completing the curve. That said, perhaps the two discover effects will have a huge impact.
If not, then at least it will see play as a backup wincon in generic control decks. Rarely, if ever, completed.
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Why do you think that? The discover effect would be too powerful? Too easy to find raza, reno, and anduin? They'd all help finish the quest, of course.
For most questlines, the middling rewards are reason enough to run the quest. For the priest questline in particular, I'm losing confidence in it as a buildaround. Testing with it (using activate the obelisk as a placeholder and a rez shell) has shown suboptimal plays on key turns which can delay completion by 2, 3, even 4 turns. So, it's likely to decrease winrates if you're dead set on completing the curve. That said, perhaps the two discover effects will have a huge impact.
If not, then at least it will see play as a backup wincon in generic control decks. Rarely, if ever, completed.