That's one of the innovations of the new questlines, you don't have to complete them to get value out of them.
Not Warlock, the rewards are not worth as you just hit the hero for a little and heal up, so might as well go all the way. I actually really like Warlock's quest because it will reward careful and clever, sometimes risky, play.
Not Warlock, the rewards are not worth as you just hit the hero for a little and heal up, so might as well go all the way. I actually really like Warlock's quest because it will reward careful and clever, sometimes risky, play.