I think it is because playing against priest feels non interactive and unfun. This questline supports this "solo play" where the priest only needs to play on curve to win the game while they clean the board and heal themself.
So I think that's the reason, not the card itself, because it's too slow and can be countered with tickatus, mutanus, celestial...
I think it is because playing against priest feels non interactive and unfun. This questline supports this "solo play" where the priest only needs to play on curve to win the game while they clean the board and heal themself.
So I think that's the reason, not the card itself, because it's too slow and can be countered with tickatus, mutanus, celestial...