Vengeful Agent will not attack the 4/3 back and Success won't trigger. It only attacks back something that survived a clash with him. Lowering his attack and giving him Rush sounds good but I want to avoid printing 2 cards with both Rush and Success. Maybe Taunt?
Thank you for the Morrigan reminder. I completely forgot about her!
I might change the Club to "Add a 3/3 Spy with copied Battlecry to your hand"
A bit late but still in need of reactions/feedback
The keyword is really simple. What is the most important thing for secret agent? To get the job done. And when it IS done that's a...
(It can only be triggered if the minion with the success attacks itself. Just like overkill) A bunch of cards to showcase this effect:
This cards also go with the weapon theme, big minions theme and positioning removals theme!
To continue the "hero power" theme... (and to fulfill the first challenge). Oh, and they're also semi-success, semi-big cards.
Actually this ^ guy isn't very stealthy. He just calls himself that. Oh well.
More cards for the BIG archetype (and to fulfill the second challenge with the "unidentified-like" card). Release expansion for Agent is Rise of Shadows.
The real token will have the actual battlecry. You will also know about the battlecry beforehand.
And NO it's not a spyglass. It's a club. An observation club. Trust me.
As for legendary... Introducing my sweet boy (or whoever is behind that mask) Keiran! It's this classes's much needed AoE-like card. And draw-like card. And big-minion card. And success card. Can it be even better? Just imagine him appearing on the board with something like "I will make them talk. One way or another." and attacking yelling "SPILL. IT. OUT."
And the rest of the cards. Little opening for Secret theme (it IS a Secret Agent, right?), some flavoury stuff for midrange plays...
Haha well at first it was like this
@MvonTzeskagrad
In that case, Success triggers and Vengeful lives. How does 8 mana 7/8 taunt sounds with this effect?
@MvonTzeskagrad
Thanks for your feedback!
Vengeful Agent will not attack the 4/3 back and Success won't trigger. It only attacks back something that survived a clash with him. Lowering his attack and giving him Rush sounds good but I want to avoid printing 2 cards with both Rush and Success. Maybe Taunt?
Thank you for the Morrigan reminder. I completely forgot about her!
I might change the Club to "Add a 3/3 Spy with copied Battlecry to your hand"
A bit late but still in need of reactions/feedback
The keyword is really simple. What is the most important thing for secret agent? To get the job done. And when it IS done that's a...
(It can only be triggered if the minion with the success attacks itself. Just like overkill)
A bunch of cards to showcase this effect:
This cards also go with the weapon theme, big minions theme and positioning removals theme!
To continue the "hero power" theme... (and to fulfill the first challenge). Oh, and they're also semi-success, semi-big cards.
Actually this ^ guy isn't very stealthy. He just calls himself that. Oh well.
More cards for the BIG archetype (and to fulfill the second challenge with the "unidentified-like" card). Release expansion for Agent is Rise of Shadows.
The real token will have the actual battlecry. You will also know about the battlecry beforehand.
And NO it's not a spyglass. It's a club. An observation club. Trust me.
As for legendary... Introducing my sweet boy (or whoever is behind that mask) Keiran! It's this classes's much needed AoE-like card. And draw-like card. And big-minion card. And success card. Can it be even better?
Just imagine him appearing on the board with something like "I will make them talk. One way or another." and attacking yelling "SPILL. IT. OUT."
And the rest of the cards. Little opening for Secret theme (it IS a Secret Agent, right?), some flavoury stuff for midrange plays...
Any feedback is appreciated!