I predict one or two quest lines are going to be broken and take a month or two to be nerfed.
With how much effort they take, it's sort of hard to imagine them being broken honestly.
Like the Warlock Quest has potential for degenerate OTKs, but you also have to deal 21 damage to yourself (offset by 6 healing from the rewards), and that's a ton of self-damage.
Mage quest offers a fair bit of bonus damage... but it also requires you to play 9 spells in a specific order.
Priest quest is scary, but requires a lot of luck with how you draw your curve.
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With how much effort they take, it's sort of hard to imagine them being broken honestly.
Like the Warlock Quest has potential for degenerate OTKs, but you also have to deal 21 damage to yourself (offset by 6 healing from the rewards), and that's a ton of self-damage.
Mage quest offers a fair bit of bonus damage... but it also requires you to play 9 spells in a specific order.
Priest quest is scary, but requires a lot of luck with how you draw your curve.