I think the biggest problem is that the puzzles simply don't use Hearthstone mechanics and that kills them for the majority of the playerbase. I wished it was more like boom labs. Just make it a really hard puzzle that uses stuff that people playing hearthstone are familiar with, it makes sense, it is relatable and it could've been fun.
Thank you ! My view has evolved a little bit in past few days - its great they implemented something new, NOW COME UP WITH MORE. More as in every expansion should have such achievements (first day or when mini patch hits) and more as in create reliable puzzles.
I'm not fussed about card backs in the slightest but was intrigued by the idea of this challenge. Having seen the solution to the first one, I'm just not going to bother. I don't see the point in watching a video and copying the steps, it's like using an infinite ammo cheat to me and looking at the solution, it seems like it's obnoxiously finicky for the sake of being a 'hard challenge'.
Exacly! Why bother creating something that will turn out to be a mindless copypaste pissoff. There was just so much potential! And its not like they dont have any experience creating such puzzle - remember boomsday ?
Now that all the puzzles have been solved, lets talk about the whole concept ~~!~~
First of all - its great they are giving free card back. I know lots of ppl love collecting them. I am not one of those and never have done anything to gain any cardback which doesnt mean I dont appreciate colours, style and niche cosmetics we have in the game.
Got to say my eyes sparkled a little bit when I was heard about the mystery. It reminded me of earlier HS times- Naxx/Blackrock tough fights, Prince Arthas skin, discovering Ungoro special volcano animation. There has been many warm and cool small ideas throughout the history of our beloved game and I yearn and weep for a mystery or a challange.
Which leads us to my final point - the whole idea behind the 4 puzzles turned out to be super boring and useless. After solving them out not even a single soul is gonna try to figure it out on their own. The difficulty of the 3rd and 4th mystery is so absurd I cant even come up with an analogy for it. It may have been fun as a "World first" achievement, kudos to any1 who tried or succeded. However the gameplay of it is so outside of entertainment zone for the rest of the world.
Why didnt they put some scrumbs informing us that there is a puzzle on twitter or yt ? How about a mysterious ingame voiceline? So that we may actually wonder about that one 'outside the box' sentence or picture. Why the puzzle itsself was made for a computer to spam clicks or run simulations ? Why cant u make it simpler AND slightly different for every player - like a Diablo 2 map, switching between sides so that YOU ACTUALLY HAVE TO READ OR THINK A LITTLE BIT.
In my mind around 4-5 ppl (2 engineers, 1 concept/HR person, 1 graphic designer) spent about a week on this. They can do whatever they want with their team ofc, its just a shame they didnt make it into something bigger, smarter.
WHAT DO YOU THINK ? AM I SUPER OUT OF LINE ? Maybe you superduper did like it ? Are you gonna copy-paste the moves to get a card back ?
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Thank you !
My view has evolved a little bit in past few days - its great they implemented something new, NOW COME UP WITH MORE. More as in every expansion should have such achievements (first day or when mini patch hits) and more as in create reliable puzzles.
Exacly! Why bother creating something that will turn out to be a mindless copypaste pissoff. There was just so much potential! And its not like they dont have any experience creating such puzzle - remember boomsday ?
Now that all the puzzles have been solved, lets talk about the whole concept ~~!~~
First of all - its great they are giving free card back. I know lots of ppl love collecting them. I am not one of those and never have done anything to gain any cardback which doesnt mean I dont appreciate colours, style and niche cosmetics we have in the game.
Got to say my eyes sparkled a little bit when I was heard about the mystery. It reminded me of earlier HS times- Naxx/Blackrock tough fights, Prince Arthas skin, discovering Ungoro special volcano animation. There has been many warm and cool small ideas throughout the history of our beloved game and I yearn and weep for a mystery or a challange.
Which leads us to my final point - the whole idea behind the 4 puzzles turned out to be super boring and useless. After solving them out not even a single soul is gonna try to figure it out on their own. The difficulty of the 3rd and 4th mystery is so absurd I cant even come up with an analogy for it. It may have been fun as a "World first" achievement, kudos to any1 who tried or succeded. However the gameplay of it is so outside of entertainment zone for the rest of the world.
Why didnt they put some scrumbs informing us that there is a puzzle on twitter or yt ? How about a mysterious ingame voiceline? So that we may actually wonder about that one 'outside the box' sentence or picture. Why the puzzle itsself was made for a computer to spam clicks or run simulations ? Why cant u make it simpler AND slightly different for every player - like a Diablo 2 map, switching between sides so that YOU ACTUALLY HAVE TO READ OR THINK A LITTLE BIT.
In my mind around 4-5 ppl (2 engineers, 1 concept/HR person, 1 graphic designer) spent about a week on this. They can do whatever they want with their team ofc, its just a shame they didnt make it into something bigger, smarter.
WHAT DO YOU THINK ? AM I SUPER OUT OF LINE ? Maybe you superduper did like it ? Are you gonna copy-paste the moves to get a card back ?