So much salt here...yeesh. Yes flamewaker mage can OTK on turn 4(with coin) but it needs a god hand. Meanwhile most aggro decks can easily and consistently produce 10-15 attack on board by turn 3-4 and threaten lethal esp against slower decks (Aggro token druid, odd paladin, secret mage, even pirate warr if 1-2 brigands are in hand).
On the topic of aggro do people forget for most aggro decks nowadays have way more draw than control decks? No one bats an eye to this, but if you look at any other card game it's basically the opposite. You are playing aggro, you are a fast deck, you either win by turn 3-4 or lose and go home. You don't get to have value and massive refills that make you hit fatigue on turn 7 while the opponent has 17 cards in deck.
Lastly flamewaker has much higher skill cap than most aggro decks, you need to know when to go in, will you be able to kill the opponent at one go, because if you can't and he kills your flamewakers the deck gasses out. There is no divine favor, no skull of guldan, no chance for refill and rebuild. It is rather easily counter able (dirty rat, mindrender, loatheb, iceblock, explosive rune, obsidian statue, convincing infiltrator, pot of poly etc). Finally the animations can be troublesome and lose you the game.
TL:DR flamewaker mage is no different than most aggro decks, has much higher skill cap, more easily counterable and can gas out.
Classic "I'll find an excuse for this broken deck to exist by complaining about aggro".
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I love you Dreadsteed, I will never disenchant you!
Flamewaker version is fun to play and actually kinda counterable despite being the stronger version (given that it depends on the player's ability). Mozaki, Master Duelist version is not only less fun to play but also less fun to face, especially if you include animations time, which often take up 10-20 seconds of my turn until they're finished.
Overall, if it wasn't for Ice Block most people playing this deck would've given up already.
Rollback Post to RevisionRollBack
I love you Dreadsteed, I will never disenchant you!
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That would make no sense, a spell is a spell. Just change Sorcerer's Apprentice and BOOM, 0 mana spells are not a problem anymore.
I love you Dreadsteed, I will never disenchant you!
Classic "I'll find an excuse for this broken deck to exist by complaining about aggro".
I love you Dreadsteed, I will never disenchant you!
I've changed my mind, this is not fun anymore, please delete from game.
HOW. COME. GIRL. HASN'T. BEEN. NERFED. YET?
I love you Dreadsteed, I will never disenchant you!
Flamewaker version is fun to play and actually kinda counterable despite being the stronger version (given that it depends on the player's ability). Mozaki, Master Duelist version is not only less fun to play but also less fun to face, especially if you include animations time, which often take up 10-20 seconds of my turn until they're finished.
Overall, if it wasn't for Ice Block most people playing this deck would've given up already.
I love you Dreadsteed, I will never disenchant you!