1 million % agree with you and of course the trolls here are all priest players, so they obviously dont see the problem. The potentual toxicity of discover mechanics and card producing cards has been a topic of discussion in hearhtstone for years now and its not just the discover mechanics, its the RNG mixed with the fact that the player that never runs out of cards usually wins. Its fucking broken. No wonder heathstone has been dying over the years.
also, why the fuck are there so many creatures that have discover built into them now?? the 3 cost 1/3 scorpid with poisionous and discover for example, there is no way in hell that would exist 3 years back, its fucking stupid how busted that is and now the game is filled with bullshit like that. Couple years back only 2-4 classes had discover cards and they have like 2 or 3. Now every class has at least 2, but priest and mage have like 12 and that is not including neutrals either.
So yes, its gotten out of hand.
And for all the "Oh quit your crying, people always complain about priest" its losers like you that only play the most busted class regardless of what it is because you cant win a game any other way.
Priest is not the most busted class by any measure so... what?
Uh, sounds like they had a really good hand. But there's no way it's stats could be that high unless he had like Power Word: Fortitude or something. But even then, he wouldn't have enough mana.
So... your example is just confusing?
Priest is really, a pretty fair class right now.
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Priest is not the most busted class by any measure so... what?
Uh, sounds like they had a really good hand. But there's no way it's stats could be that high unless he had like Power Word: Fortitude or something. But even then, he wouldn't have enough mana.
So... your example is just confusing?
Priest is really, a pretty fair class right now.