It's a unique playstyle. In principle, I think that's a good thing, and the problematic part in your experience is the cost reductions, not discover.
However, I think it's problematic that each new playstyle seems to push traditional smorc and control further out of the meta, and the fact that rogue, priest, mage and warrior all have way too much card generation and even neutral discover/card generation tools are viable is a problem.
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It's a unique playstyle. In principle, I think that's a good thing, and the problematic part in your experience is the cost reductions, not discover.
However, I think it's problematic that each new playstyle seems to push traditional smorc and control further out of the meta, and the fact that rogue, priest, mage and warrior all have way too much card generation and even neutral discover/card generation tools are viable is a problem.