I like your idea but it would have to be a whole separate game mode for it to work. There's people that are too into wild and they'd get mad that basically a large portion of their collection and favorite cards are locked for a period of time. But yeah, wild is supposed to be about playing your "old favorite decks" but in reality that doesn't work, you can't play old decks. The decks are mostly the same every single expansion and then they get updated with the good cards printed with each new set. Like I don't play a lot of wild but I'm aware of the meta, or the meta pre expansion cause I haven't played a single wild game since Barrens launched but I'm pretty sure there's still some form of Darkglare Warlock, Reno Priest is still there, CtA Paladin has to still be strong, Secret Mage is still ridiculous probably, then some form of Kingsbane rogue to punish greedy stuff and then the other stuff that has been on the format forever, like Renolock, Token Druid, Pirate Warrior. I think at the very best there is maybe like one new archetype per expansion (for all classes) and it's not like it's a good meta deck upon arrival. That's the reason I don't like playing Wild that much, it's honestly the exact same decks from 1,2,3 years ago with minimal changes.
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I like your idea but it would have to be a whole separate game mode for it to work. There's people that are too into wild and they'd get mad that basically a large portion of their collection and favorite cards are locked for a period of time. But yeah, wild is supposed to be about playing your "old favorite decks" but in reality that doesn't work, you can't play old decks. The decks are mostly the same every single expansion and then they get updated with the good cards printed with each new set. Like I don't play a lot of wild but I'm aware of the meta, or the meta pre expansion cause I haven't played a single wild game since Barrens launched but I'm pretty sure there's still some form of Darkglare Warlock, Reno Priest is still there, CtA Paladin has to still be strong, Secret Mage is still ridiculous probably, then some form of Kingsbane rogue to punish greedy stuff and then the other stuff that has been on the format forever, like Renolock, Token Druid, Pirate Warrior. I think at the very best there is maybe like one new archetype per expansion (for all classes) and it's not like it's a good meta deck upon arrival. That's the reason I don't like playing Wild that much, it's honestly the exact same decks from 1,2,3 years ago with minimal changes.