I've had MMR as high as 11800 and was just outside the Battlegrounds Top 200 North America and if I hadn't hit a 3 game losing streak I would have been in that list. And maybe I would have made the list, but I wanted to try to master some of the Tier 2 and Tier 3 heros at the time.
If it would make you feel better that you "won" this "internet argument", I shall give you the honor of having the "last words".
Look, bad players are going to keep doing the "bad player" thing, and what I say won't matter anyways.
It is true that Elise was low Tier prior to the latest patch, but if you recall the previous meta had Galakrond (evolve a minion for 0 mana) and Queen Togwaggle (1 mana, give your all your minions +2/+1) and it made tons of heros bad including Elise because it was frankly ridiculous.
You have my personal permission to figure out how to continue to be a low MMR player however it best suits you.
They did revert the buff on Elise but that's not a good thing. Elise was broken at 2 gold per discover but at 3 gold she is absolutely terrible.
Elise is terrible @ 3 mana? Are you kidding? Discover a Tier 2, Tier 3, Tier 4, Tier 5, Tier 6.
Those triples you are hoping to get do the same thing, except she gets whenever she levels up. You have to triple to try to get a Brann or a Goldrinn or a Kalegos, Elise levels up and maybe it just happens.
Spawn of Nzoth in the early game? For Elise, a lot of times you just get to pick it or you "low roll" and have to pick a bomb or scale dragon instead.
Elise: Buy tokens, maybe get the coin deathrattle minion or the 3 gold Pirate. Try to Level to Tier 4 on 8 mana and Tier 5 on 9 mana (if you have the board presence to support it) and the games are fine.
All they did was make it so she doesn't auto-play for bad players, good players prepare for future turns.
The Darkmoon Prizes actually mostly rewarded OP bully heroes: Elise, Janice, Ysera, Omu, Patches, The Secrets Dude allowing them to level up insanely.
It punished hard almost all the other heroes.
If you were winning with one of the non-OP heroes after a Prize round, it was because the OP heroes picked gold coins or something to allow themselves to level faster knowingly taking a hit for a round or 2 to greatly increase the chance of winning the game outright was easily worth it.
Then at 10 mana, you play them and they are stocked with Tier 6 minions and hit you for 32.
After the 2nd prize round at 10 mana, if you were in a solid position and got a discover and highrolled it with a quality hero, you mostly just needed to close out the game and not die for 1 turn.
And If you didn't --- you might as well concede.
The meta with the prizes was interesting, but it is good it was not permanent. It was very warped and had too much "free candy".
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I've had MMR as high as 11800 and was just outside the Battlegrounds Top 200 North America and if I hadn't hit a 3 game losing streak I would have been in that list. And maybe I would have made the list, but I wanted to try to master some of the Tier 2 and Tier 3 heros at the time.
If it would make you feel better that you "won" this "internet argument", I shall give you the honor of having the "last words".
Look, bad players are going to keep doing the "bad player" thing, and what I say won't matter anyways.
It is true that Elise was low Tier prior to the latest patch, but if you recall the previous meta had Galakrond (evolve a minion for 0 mana) and Queen Togwaggle (1 mana, give your all your minions +2/+1) and it made tons of heros bad including Elise because it was frankly ridiculous.
You have my personal permission to figure out how to continue to be a low MMR player however it best suits you.
Elise is terrible @ 3 mana? Are you kidding? Discover a Tier 2, Tier 3, Tier 4, Tier 5, Tier 6.
Those triples you are hoping to get do the same thing, except she gets whenever she levels up. You have to triple to try to get a Brann or a Goldrinn or a Kalegos, Elise levels up and maybe it just happens.
Spawn of Nzoth in the early game? For Elise, a lot of times you just get to pick it or you "low roll" and have to pick a bomb or scale dragon instead.
Elise: Buy tokens, maybe get the coin deathrattle minion or the 3 gold Pirate. Try to Level to Tier 4 on 8 mana and Tier 5 on 9 mana (if you have the board presence to support it) and the games are fine.
All they did was make it so she doesn't auto-play for bad players, good players prepare for future turns.
The Darkmoon Prizes actually mostly rewarded OP bully heroes: Elise, Janice, Ysera, Omu, Patches, The Secrets Dude allowing them to level up insanely.
It punished hard almost all the other heroes.
If you were winning with one of the non-OP heroes after a Prize round, it was because the OP heroes picked gold coins or something to allow themselves to level faster knowingly taking a hit for a round or 2 to greatly increase the chance of winning the game outright was easily worth it.
Then at 10 mana, you play them and they are stocked with Tier 6 minions and hit you for 32.
It's good to see the prizes go.
After the 2nd prize round at 10 mana, if you were in a solid position and got a discover and highrolled it with a quality hero, you mostly just needed to close out the game and not die for 1 turn.
And If you didn't --- you might as well concede.
The meta with the prizes was interesting, but it is good it was not permanent. It was very warped and had too much "free candy".