Are you trying to say word choice doesn't matter? Because... wow... I mean you are entitled to your opinion and are allowed to be wrong, but seriously? Reading between the lines and little social cues are all we have to go on, since we are just a few lines of text to each other. The way you CHOOSE to say something is as important as what you say. Information (even opinions are information) is only as valuable it's source so you how you choose to present yourself in going to be how we evaluate if what you say is worth reading.
I am not trying to fix you; that is not my job. It us just what you said there goes so far against what I believe to be true that it hurt my brain.
Well, they did HOF Coldlight for a reason, so I can say that this card existing is unhealthy by the devs' own contradictory standards.
I think this is an unwise comparison, as it only serves to highlight the power gap between the two cards, Coldlight is Vastly more powerful, so the devs making a weaker card is not necessarily a contradictory choice.
I still think this card is fine as is, but I have always thought that the most elegant way to balance it would be this.
Drop the cost to 5 mana, and change the battlecry to a deathrattle. In it's uncorrupted form, it would be on par with hydra and fel reaver which both saw plenty of play, and when it is corrupted, it's effect is limited to being subject to silence or polymorph, or having to be paired with a combo piece like sacrificial pact. This would limit it's immediate, uninteractive use by forcing the warlock to draw more specific cards to guarentee the mill effect, and also open up new, but slow, combos such as Willow and Faceless Manipulater.
*Barely veiled bragging about consistently beating Tickatus with control priest.*
*Valid points about other decks*
I think you might have misunderstood my point. I am saying if your deck only has one winning tactic that can be disrupted so late in the game, then you shouldn't expect consistent wins. Back when holy wrath/shiv Paladin was a thing, I am sure people would have loved a card like Tickatus since that deck literally had no other way to win. If your win condition is, for example, cthun and nothing else, then you put all your eggs in one basket and that is never a good idea for a deck.
Sorry for abridging your words, but nested quotes are eyesores
During this month's and last month's climb, I exclusively played res priest, control priest and otk mage (the one with Antonidus). For the former two, Tickatus warlock is one of my preferred and better match ups. I mulligan for the zoo lock and pray for the slow lock. If I draw Galakrond or Archivist, then I pretty much won guaranteed. Besides Insight, I have no card draw, so even when they play Tickatus, they are typically around 10 cards left in their deck to my 15, so it is only the second one, if there is a second one before fatigue, that gains them in the fatigue race.
As for the otk deck, yeah it loses instantly when tickitus burns one of it's 6 combo pieces, but i don't get mad about that. If my deck has exactly one win condition that is so easily disrupted, then that is not the card being broken or unfair, that is how the world should be.
I am honestly wondering what these control players win conditions are that get so easily wiped out. If you were planning on fatiguing your opponents to death, then you would lose to either of my decks, priest for doing what you would but better, and mage because you would do nothing as I draw my combo and kill you with infinite fireball. I don't think blaming your losses on a single card is a fair or wise decision.
Are you trying to say word choice doesn't matter? Because... wow... I mean you are entitled to your opinion and are allowed to be wrong, but seriously? Reading between the lines and little social cues are all we have to go on, since we are just a few lines of text to each other. The way you CHOOSE to say something is as important as what you say. Information (even opinions are information) is only as valuable it's source so you how you choose to present yourself in going to be how we evaluate if what you say is worth reading.
I am not trying to fix you; that is not my job. It us just what you said there goes so far against what I believe to be true that it hurt my brain.
I think this is an unwise comparison, as it only serves to highlight the power gap between the two cards, Coldlight is Vastly more powerful, so the devs making a weaker card is not necessarily a contradictory choice.
I still think this card is fine as is, but I have always thought that the most elegant way to balance it would be this.
Drop the cost to 5 mana, and change the battlecry to a deathrattle. In it's uncorrupted form, it would be on par with hydra and fel reaver which both saw plenty of play, and when it is corrupted, it's effect is limited to being subject to silence or polymorph, or having to be paired with a combo piece like sacrificial pact. This would limit it's immediate, uninteractive use by forcing the warlock to draw more specific cards to guarentee the mill effect, and also open up new, but slow, combos such as Willow and Faceless Manipulater.
I think you might have misunderstood my point. I am saying if your deck only has one winning tactic that can be disrupted so late in the game, then you shouldn't expect consistent wins. Back when holy wrath/shiv Paladin was a thing, I am sure people would have loved a card like Tickatus since that deck literally had no other way to win. If your win condition is, for example, cthun and nothing else, then you put all your eggs in one basket and that is never a good idea for a deck.
Sorry for abridging your words, but nested quotes are eyesores
During this month's and last month's climb, I exclusively played res priest, control priest and otk mage (the one with Antonidus). For the former two, Tickatus warlock is one of my preferred and better match ups. I mulligan for the zoo lock and pray for the slow lock. If I draw Galakrond or Archivist, then I pretty much won guaranteed. Besides Insight, I have no card draw, so even when they play Tickatus, they are typically around 10 cards left in their deck to my 15, so it is only the second one, if there is a second one before fatigue, that gains them in the fatigue race.
As for the otk deck, yeah it loses instantly when tickitus burns one of it's 6 combo pieces, but i don't get mad about that. If my deck has exactly one win condition that is so easily disrupted, then that is not the card being broken or unfair, that is how the world should be.
I am honestly wondering what these control players win conditions are that get so easily wiped out. If you were planning on fatiguing your opponents to death, then you would lose to either of my decks, priest for doing what you would but better, and mage because you would do nothing as I draw my combo and kill you with infinite fireball. I don't think blaming your losses on a single card is a fair or wise decision.