Anybody has make its custom class thread yet? I want to take a look so I know what exactly do I have to post (the entire class, only latest set, and so on)
I lik the set overall. Perhaps the thing I like the most out of it must be how fitting to hearthstone these arts are (specially to scholomance academy). However, I want to point out two things.
1: Bigglesworth is indeed a bit of a obstacle, I understand you want him to deathrattle then have him synergize with your cheap cards interaction stuff. However, I also think it could see stats adjustments (then again, your class has a lot of draw, so having all this cats is more a fatigue delay than value on its own.
2: Should'nt Deep Researcher shuffle a copy of the first card into your deck? And... does it count itself?
If anybody has already done a thread for the class, mind if I take a look at it? I always get very insecure about posting stuff before looking up for others first.
Also... changed some of the cards to see if I get them better.
Sanitation Professional should lose Poisonous. Also, it's not very clear who loses the health, your hero or the minion.
Uncorrupt is a bad idea. Firstly, it's a new keyword. If you can make one then we should be allowed to as well. Second, Uncorrupt kinda goes against the themes of Darkmoon fair. Corrupted cards are supposed to reveal their real nature, their true eldritch power, to become stronger. The art shows that everything is an old god monster in disguise as normal fair decor. You could use Circus Medic as an example if you want to go down the path of "corrupting this is not always a good idea".
Plague Furnace is suppoused to be able to buff itself or just another minion? In terms or balance I am gonna guess so far another random minion, but I'd like to be explained tho.
I don't like the Wild Hunt Outsider, mostly because I'm not a fan of uncorrupting cards. Not only is a keyword we do not have, but also makes this far more unreliable than usual corrupt cards, specially since, at 5 mana, it's far harder to corrupt it than the opposite most of the times.
Sanitation Professional is fine I think, it opens ways to deal with it either by losing 4 mana or beating it with a minion or weapon.
Summoned Security is tricky to judge, because opponent throws something yeti-statted or spells/weapons and it sucks, but anything besides that works nice. Probably being a 4/3 helps if you feel it gets too far on the strong side, although I still have my doubts.
I'm ok with this, I also have my set nearly finished, but I'm quite busy this weekend and also have to change some flavor and balance, and would thank some more time. By the way...
@Noah_McGrath
The best of all three Skrolks is the first one. The second pretty much deals 28 damage to the enemy hero, and the third is useless against classes with no healing. The first one is quite oppressive if it goes soon, but opponent can still cope with it until it can make the effort to clear the plague. Also, being a deathrattle is better flavor for Pestilens skavens than battlecries.
@Klipce
Educated Whelp is a battlecry, is'nt it? Also, Dated Revelation should be put a copy instead of adding. Textbook Freak might be better as a 3/3 or 2/4, since Gnomish Inventor is already there and class cards are often set to be stronger.
Having this in a week, then making a thread on it, it's gonna be craaaaazy!
Well, anyway, I tried to apply critics so far, and ended up doing this. Let's see what do yout guys think.
Still wondering some things like probably taking Lifesteal from Aeon Keeper but make its battlecry heal the hero still.
Kraem's wording means that if you discover or get some card that costs more than (5) after you play it, it costs more than (5). And yes, I am aware of the Malygos synergy. That said, this class has no way to discount cheap spells, and not many ultra cheap reliable direct damage spells, wich sort of balance things.
And now... well, turns out Warrior likes the travellers crazy gadgets and combat skills!
Yep, it's a Thanos reference. No, I regret nothing.
Idea behind the mixed set is, both classes like control gameplays (even if they have aggressive ones too), can heal in a way or another, like rush minions (taunts are more of a warrior thing, but who tells a traveller will reject help when needed?) and tried this expansion to go for big plays, like this minion Thanael.
Hm, I'm not sure whether I prefer the Prepared Pupil or the Cryptic Studies as dual class, although the chance of discovering either paladin or seer secrets in the same game might be too bonkers.
Slow Learning could use a buff imo.
Coach Andrik affects himself? Btw, it's a cool concept, although might better watch out for those 0 attack minions.
Gotta say... Detention scares me, and I think that is a good thing.
All in all, I think your set so far looks pretty solid. With thee many draws your class have, I am not even concerned about Beginner Prophet clogging your deck with 1 mana secrets, it's pretty much anti-fatigue at this point.
First, your first two cards are increibly similar. Both are 2 damages with beast synergy (also, the second one would be something like "deal 1 more for each Beast you control").
Specialized Cook should be worded as "Shuffle three Common Fishes into your deck."
River Giant would only decrease its cost by (1) each time you used a shuffle effect? Or (1) per each shuffled card? In the latter situation, I think you should consider rising its cost to (10), because just with one Cook it would get to 5, and both would make it potentially a turn 3 (2) cost giant.
Due to negative feedback, Gutter Runner has been reworked
Added Thanquol and The End times
Added a ton of cards
Warpstone Ninjitsu:
Eshin Tricks:
Clan knowledge cards (similar to Animal Companions/Demon companions, but you choose which one you want):
Swarm Aggression:
Tokens:
The End Times is support to be an ultimatum card. Like Chef Nomi, you run out of cards and have a dangerous board as a reward. In true skaven style the minions are not super big, only 3/3s, but they never end. Now, as op as this may look, my class is super weak on defense. No good taunts and super weak heals through a basic minion or maybe you get something out of Throt.
Man 15 cards is a lot to make, stayed hours for this.
The End Times repeats more than once? If so, maybe you could think on rewording it.
Both Poison Distiller and Always More could use buffs. One could be a 2/2 perfectly, and the other would work better as 2 mana, like Soul of the Murloc. Thanquol, being super late game card, might also become a 5/4 or 4/5 or something, vanilla stats. Specially since you don't have that much reliable card draw.
I love The Great Clans and Scuba-Skaven. I love how this class keeps being loyal to the concept of what a skaven is like (even without that many "deal X damage to random characters").
Alright, so i've decided to go with the second prime due to feedback. These are the cards i have so far, they are all first ideas, throwing to see what sticks.
Warpstone Ninjitsu:
Eshin Tricks:
Swarm Aggression:
I'll try to complete the set tomorrow. I might rework Weeping Blades into something more useful. Still thinking what my second legendary and epics might be, i'm open to suggestions if you want to see more of certain stuff.
Ok, I'm giving my two cents.
Sniktch Prime is very very weak. Keep in mind Akama Prime exists, and attacking removes stealth (also, not sure if it is good idea that the skaven master of stealth and assassins gets strong warpstone synergy).
Plague Monk reminds me of Rustsworn Cultist, perhaps could us a small stat boost.
Gutter Runner is too strong, Feral Gibberer is a 1/1 without stealth that adds the minions to your hand. Even if that minion was too weak for constructed, this one is way too long ahead. I'd say is better than Firefly, wich was almost meta-defining the year it got released.
Man, I can't believe I've been 2 hours just posting the thread! xD
Well, it has been an honour.
Good luck on the final!
Click to see my Hearthstone projects:
Your showcases were the ones we already used as showcases during the previous competitions or we choose from any of our sets?
Click to see my Hearthstone projects:
Anybody has make its custom class thread yet? I want to take a look so I know what exactly do I have to post (the entire class, only latest set, and so on)
Click to see my Hearthstone projects:
@Klipce
I lik the set overall. Perhaps the thing I like the most out of it must be how fitting to hearthstone these arts are (specially to scholomance academy). However, I want to point out two things.
1: Bigglesworth is indeed a bit of a obstacle, I understand you want him to deathrattle then have him synergize with your cheap cards interaction stuff. However, I also think it could see stats adjustments (then again, your class has a lot of draw, so having all this cats is more a fatigue delay than value on its own.
2: Should'nt Deep Researcher shuffle a copy of the first card into your deck? And... does it count itself?
Click to see my Hearthstone projects:
Can I ask or a favor?
If anybody has already done a thread for the class, mind if I take a look at it? I always get very insecure about posting stuff before looking up for others first.
Also... changed some of the cards to see if I get them better.
Click to see my Hearthstone projects:
Plague Furnace is suppoused to be able to buff itself or just another minion? In terms or balance I am gonna guess so far another random minion, but I'd like to be explained tho.
Click to see my Hearthstone projects:
I don't like the Wild Hunt Outsider, mostly because I'm not a fan of uncorrupting cards. Not only is a keyword we do not have, but also makes this far more unreliable than usual corrupt cards, specially since, at 5 mana, it's far harder to corrupt it than the opposite most of the times.
Sanitation Professional is fine I think, it opens ways to deal with it either by losing 4 mana or beating it with a minion or weapon.
Summoned Security is tricky to judge, because opponent throws something yeti-statted or spells/weapons and it sucks, but anything besides that works nice. Probably being a 4/3 helps if you feel it gets too far on the strong side, although I still have my doubts.
Click to see my Hearthstone projects:
I'm ok with this, I also have my set nearly finished, but I'm quite busy this weekend and also have to change some flavor and balance, and would thank some more time. By the way...
@Noah_McGrath
The best of all three Skrolks is the first one. The second pretty much deals 28 damage to the enemy hero, and the third is useless against classes with no healing. The first one is quite oppressive if it goes soon, but opponent can still cope with it until it can make the effort to clear the plague. Also, being a deathrattle is better flavor for Pestilens skavens than battlecries.
@Klipce
Educated Whelp is a battlecry, is'nt it? Also, Dated Revelation should be put a copy instead of adding. Textbook Freak might be better as a 3/3 or 2/4, since Gnomish Inventor is already there and class cards are often set to be stronger.
Click to see my Hearthstone projects:
Holy cow, 15 cards... and still some left!
Having this in a week, then making a thread on it, it's gonna be craaaaazy!
Well, anyway, I tried to apply critics so far, and ended up doing this. Let's see what do yout guys think.
Still wondering some things like probably taking Lifesteal from Aeon Keeper but make its battlecry heal the hero still.
Kraem's wording means that if you discover or get some card that costs more than (5) after you play it, it costs more than (5). And yes, I am aware of the Malygos synergy. That said, this class has no way to discount cheap spells, and not many ultra cheap reliable direct damage spells, wich sort of balance things.
And now... well, turns out Warrior likes the travellers crazy gadgets and combat skills!
Yep, it's a Thanos reference. No, I regret nothing.
Idea behind the mixed set is, both classes like control gameplays (even if they have aggressive ones too), can heal in a way or another, like rush minions (taunts are more of a warrior thing, but who tells a traveller will reject help when needed?) and tried this expansion to go for big plays, like this minion Thanael.
Click to see my Hearthstone projects:
Hm, I'm not sure whether I prefer the Prepared Pupil or the Cryptic Studies as dual class, although the chance of discovering either paladin or seer secrets in the same game might be too bonkers.
Slow Learning could use a buff imo.
Coach Andrik affects himself? Btw, it's a cool concept, although might better watch out for those 0 attack minions.
Gotta say... Detention scares me, and I think that is a good thing.
All in all, I think your set so far looks pretty solid. With thee many draws your class have, I am not even concerned about Beginner Prophet clogging your deck with 1 mana secrets, it's pretty much anti-fatigue at this point.
Click to see my Hearthstone projects:
@B3ckemon
I have to give yous some advices.
First, your first two cards are increibly similar. Both are 2 damages with beast synergy (also, the second one would be something like "deal 1 more for each Beast you control").
Specialized Cook should be worded as "Shuffle three Common Fishes into your deck."
River Giant would only decrease its cost by (1) each time you used a shuffle effect? Or (1) per each shuffled card? In the latter situation, I think you should consider rising its cost to (10), because just with one Cook it would get to 5, and both would make it potentially a turn 3 (2) cost giant.
Click to see my Hearthstone projects:
The End Times repeats more than once? If so, maybe you could think on rewording it.
Both Poison Distiller and Always More could use buffs. One could be a 2/2 perfectly, and the other would work better as 2 mana, like Soul of the Murloc. Thanquol, being super late game card, might also become a 5/4 or 4/5 or something, vanilla stats. Specially since you don't have that much reliable card draw.
I love The Great Clans and Scuba-Skaven. I love how this class keeps being loyal to the concept of what a skaven is like (even without that many "deal X damage to random characters").
Click to see my Hearthstone projects:
Hey, I think I have my first bunch of cards designed, and I want to know what do you think...
Click to see my Hearthstone projects:
Ok, I'm giving my two cents.
Sniktch Prime is very very weak. Keep in mind Akama Prime exists, and attacking removes stealth (also, not sure if it is good idea that the skaven master of stealth and assassins gets strong warpstone synergy).
Plague Monk reminds me of Rustsworn Cultist, perhaps could us a small stat boost.
Gutter Runner is too strong, Feral Gibberer is a 1/1 without stealth that adds the minions to your hand. Even if that minion was too weak for constructed, this one is way too long ahead. I'd say is better than Firefly, wich was almost meta-defining the year it got released.
Click to see my Hearthstone projects:
19 total? Fine by me, at least as long as I get right how many are class and how many are duals, and the rarities.
Click to see my Hearthstone projects: