Winning isn't the problem. I won with a hero power based mage and a soul demon hunter. Both are really boring decks that will play the same every game. I don't play Tavern Brawl just to win one game. In the previous Tavern Brawl I had 67 wins because that had a lot of replayablity, and you didn't need good cards from the latest expansion.
But this brawl isn't about rng or creating a deck that has a lot of potential. It's about making a deck that only your class benefits from, and some games will be really frustrating because they have the advantage. Against weapon rogue or totem shaman you might as well concede, unless you're also playing that class.
Quest priest is a good idea though. I'm gonna have to try that.
Yeah the added benefit is that it becomes really hard for your opponent to aggro when their hand is getting cluttered with shuffled cards from C'Thun the Shattered and Prince Malchezaar and a bunch of slow, janky high cost legendaries, so the standard priest hero power goes a long way.
I had a lot of fun with this list:
### Brawl Deck # Class: Priest # Format: Wild # # 1x (1) Activate the Obelisk # 1x (1) Reliquary of Souls # 1x (3) Madame Lazul # 1x (3) Mindrender Illucia # 1x (4) Elise Starseeker # 1x (4) Lorekeeper Polkelt # 1x (4) The Nameless One # 1x (5) Elise the Trailblazer # 1x (5) Prince Malchezaar # 1x (7) Archbishop Benedictus # 1x (7) Azalina Soulthief # 1x (7) Soul Mirror # 1x (8) King Togwaggle # 1x (8) Murozond the Infinite # 1x (10) C'Thun, the Shattered # AAEBAafDAw+HF6C3As/HAonNAv3rApruAuubA92rA46xA8i+A86+A/vRA/bWA5jeA7/gAwAA
There are still a lot of powerful cards for your opponent there. If played at the right time they can have a big impact. I made a more restrictive deck. Try this:
But that is not nearly as wacky as my list? Mine is 100% legendary!
And I think you missed the point of having C'Thun the shattered and Prince Malchezaar. Instead of shuffling 15 awkward, janky cards into my opponents deck, i shuffle 24. They draw a lot more jank than their own cards with those two in the list.
Really broken brawl that leaves no room for fun cards, and gives all the advantage to rogue and the odd shaman card collector. I don't understand how people can give this a 5 when the replayability is the worst ever. Do you like playing the same deck every game? (but with crappy cards from your opponent)
I don't know what you're talking about
I just stuck a lot of weird legendaries in a priest deck and won two out of three games
I thought it was really funny that my mage and demon hunter opponents didn't Mulligan awaken the obelisk, which they had no way to complete
Winning isn't the problem. I won with a hero power based mage and a soul demon hunter. Both are really boring decks that will play the same every game. I don't play Tavern Brawl just to win one game. In the previous Tavern Brawl I had 67 wins because that had a lot of replayablity, and you didn't need good cards from the latest expansion.
But this brawl isn't about rng or creating a deck that has a lot of potential. It's about making a deck that only your class benefits from, and some games will be really frustrating because they have the advantage. Against weapon rogue or totem shaman you might as well concede, unless you're also playing that class.
Quest priest is a good idea though. I'm gonna have to try that.
Yeah the added benefit is that it becomes really hard for your opponent to aggro when their hand is getting cluttered with shuffled cards from C'Thun the Shattered and Prince Malchezaar and a bunch of slow, janky high cost legendaries, so the standard priest hero power goes a long way.
I had a lot of fun with this list:
### Brawl Deck # Class: Priest # Format: Wild # # 1x (1) Activate the Obelisk # 1x (1) Reliquary of Souls # 1x (3) Madame Lazul # 1x (3) Mindrender Illucia # 1x (4) Elise Starseeker # 1x (4) Lorekeeper Polkelt # 1x (4) The Nameless One # 1x (5) Elise the Trailblazer # 1x (5) Prince Malchezaar # 1x (7) Archbishop Benedictus # 1x (7) Azalina Soulthief # 1x (7) Soul Mirror # 1x (8) King Togwaggle # 1x (8) Murozond the Infinite # 1x (10) C'Thun, the Shattered # AAEBAafDAw+HF6C3As/HAonNAv3rApruAuubA92rA46xA8i+A86+A/vRA/bWA5jeA7/gAwAA
Really broken brawl that leaves no room for fun cards, and gives all the advantage to rogue and the odd shaman card collector. I don't understand how people can give this a 5 when the replayability is the worst ever. Do you like playing the same deck every game? (but with crappy cards from your opponent)
I don't know what you're talking about
I just stuck a lot of weird legendaries in a priest deck and won two out of three games
I thought it was really funny that my mage and demon hunter opponents didn't Mulligan awaken the obelisk, which they had no way to complete
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But that is not nearly as wacky as my list? Mine is 100% legendary!
And I think you missed the point of having C'Thun the shattered and Prince Malchezaar. Instead of shuffling 15 awkward, janky cards into my opponents deck, i shuffle 24. They draw a lot more jank than their own cards with those two in the list.
Yeah the added benefit is that it becomes really hard for your opponent to aggro when their hand is getting cluttered with shuffled cards from C'Thun the Shattered and Prince Malchezaar and a bunch of slow, janky high cost legendaries, so the standard priest hero power goes a long way.
I had a lot of fun with this list:
### Brawl Deck
# Class: Priest
# Format: Wild
#
# 1x (1) Activate the Obelisk
# 1x (1) Reliquary of Souls
# 1x (3) Madame Lazul
# 1x (3) Mindrender Illucia
# 1x (4) Elise Starseeker
# 1x (4) Lorekeeper Polkelt
# 1x (4) The Nameless One
# 1x (5) Elise the Trailblazer
# 1x (5) Prince Malchezaar
# 1x (7) Archbishop Benedictus
# 1x (7) Azalina Soulthief
# 1x (7) Soul Mirror
# 1x (8) King Togwaggle
# 1x (8) Murozond the Infinite
# 1x (10) C'Thun, the Shattered
#
AAEBAafDAw+HF6C3As/HAonNAv3rApruAuubA92rA46xA8i+A86+A/vRA/bWA5jeA7/gAwAA
I don't know what you're talking about
I just stuck a lot of weird legendaries in a priest deck and won two out of three games
I thought it was really funny that my mage and demon hunter opponents didn't Mulligan awaken the obelisk, which they had no way to complete