I really don't get why people hate RNG in hearthstone. I just feel like you have your expectations skewed when it comes to card games which are naturally based on the luck of the draw. This game doubles down on that but there are more predictable, strategic card games so rather than try to change this one more to your liking, why not try something that suits your play style better
I like this game and the rng doesn't really bother me. If I wanted to play something more strst based there are other card games out there more suited so why play this one?
[Edit] fixing my trash drunk typos
I'm with you. It's the reason Hearthstone is the only card game I've ever properly played. Card games etc just aren't my 'scene'. Hearthstone is great fun though, sometimes the shenanigans go your way, others they go against you but all of the best moments I've had in hearthstone could probably be linked to some form of RNG. Whether that's pure luck, luck of the draw etc
I played through with an alt account just for fun, see what it's like to start fresh and that grind through the newbie ranks is just awful. Mind numbing. Reason being? So many demon hunters (which I totally get, no grief aimed towards them or the class, it's extremely f2p friendly and I was using it for that exact reason myself) and I quickly found that DH mirrors were the closest thing to Hearthstone without RNG I've seen. Neither player really generates anything or has any RNG based cards and wow, it's boring as hell. Really painful.
Long live the RNG. On the topic - I've really enjoyed duel to be honest. It will obviously get much, much more in depth and better etc. Everything in the game doesn't have to be for everyone. Battlegrounds isn't my bag, it's OK but I only play it if I have a quest for it. It's just not for me. Not once have I whinged about it though, I recognise that plenty of people love it. Great, good for them! Same with wild and arena. I have personally really enjoyed the dungeon run content they've done. I love the absurd things that can be pulled off that clearly can't ever make it into constructed. For a good whole I've wanted 'dungeon run vs other players'. Very nice surprise to hear about Duels, when the info dropped.
If it's not for you, that's fine. There are plenty of games where I don't make use of certain modes or game types. I don't expect the game to be designed with me and my specific happiness at the centre of their decision making processes.
Fun, different, deckbuilding skill oriented, and progressive at that.
Wears out real fast though due the difference in heroes, and more so in minion/spell treasures is too polarized, it's like BG one on one with Queen Togwaggle vs Jandice sometimes. If they get to balancing it as much as they do BGs, we should have a great long-term one. If they keep yogg'ing though, it ain't gonna live long.
Not skill oriented at all stfu
Agreed! There’s nothing skill oriented in hearthstone. If you play black jack you learn from experience and you become better with time but luck ultimately defines if you win or lose.
Now add a sophisticated algorithm to that with regards to who you play against and there you have it
"Nothing skill oriented"
"You get better over time"
Someone needs to learn words and what they mean.
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I'm with you. It's the reason Hearthstone is the only card game I've ever properly played. Card games etc just aren't my 'scene'. Hearthstone is great fun though, sometimes the shenanigans go your way, others they go against you but all of the best moments I've had in hearthstone could probably be linked to some form of RNG. Whether that's pure luck, luck of the draw etc
I played through with an alt account just for fun, see what it's like to start fresh and that grind through the newbie ranks is just awful. Mind numbing. Reason being? So many demon hunters (which I totally get, no grief aimed towards them or the class, it's extremely f2p friendly and I was using it for that exact reason myself) and I quickly found that DH mirrors were the closest thing to Hearthstone without RNG I've seen. Neither player really generates anything or has any RNG based cards and wow, it's boring as hell. Really painful.
Long live the RNG. On the topic - I've really enjoyed duel to be honest. It will obviously get much, much more in depth and better etc. Everything in the game doesn't have to be for everyone. Battlegrounds isn't my bag, it's OK but I only play it if I have a quest for it. It's just not for me. Not once have I whinged about it though, I recognise that plenty of people love it. Great, good for them! Same with wild and arena. I have personally really enjoyed the dungeon run content they've done. I love the absurd things that can be pulled off that clearly can't ever make it into constructed. For a good whole I've wanted 'dungeon run vs other players'. Very nice surprise to hear about Duels, when the info dropped.
If it's not for you, that's fine. There are plenty of games where I don't make use of certain modes or game types. I don't expect the game to be designed with me and my specific happiness at the centre of their decision making processes.
"Nothing skill oriented"
"You get better over time"
Someone needs to learn words and what they mean.