Played 15-20 games. Mode feels pretty bad/unbalanced because some passives and treasures are massively stronger than others. In particular the broken weapon replacement and auto-evolve powers are really strong.
This right here is exactly why I'll never do the Legendary Duels or whatever it's called. Depending on your treasure picks, it could be easy 12 wins or bust. So, I'd recommend staying away from it, at least until the treasures are remotely balanced and honestly, I doubt that'll happen.
It looks fun to me. And this is coming from a F2P player that has disenchanted his entire wild collection every rotation. Yeah, it sucks that I don't have those wild cards anymore but barring expensive legendary or epic crafts, I don't have a problem spending a few hundred dust replacing a handful of commons/rares that allow me to have fun with the game mode by re-crafting a few. I'm having a hard time imagining any epic or legendary card from wild that is a must-have card to be competitive in duels, but we'll see.
Just like any game mode, after a month or so, the meta will settle. We'll see just how many or how few wild cards will truly be necessary for dueling. My guess, not many will be needed. Personally, I'll just avoid any meta deck that wants me to use a dozen legendary/epic wild cards. Shouldn't be too hard to accomplish.
I'm just sad that because of my lack of wild cards, I won't be able to play around with experimenting with various deckbuilding ideas that I think could work. IMO, that's some of the most fun you can have in Hearthstone and I feel like this mode would be even more fun to play with. But, because I'm F2P, I just can't afford to waste dust on wild cards that may not yield results.
But hey, for everyone here posting their disappointment, you gotta do what's fun for you. I for one will have a blast for at the bare minimum of several weeks at least, probably for a lot longer. I have to say, this looks far more entertaining to me than Battlegrounds.
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This right here is exactly why I'll never do the Legendary Duels or whatever it's called. Depending on your treasure picks, it could be easy 12 wins or bust. So, I'd recommend staying away from it, at least until the treasures are remotely balanced and honestly, I doubt that'll happen.
It looks fun to me. And this is coming from a F2P player that has disenchanted his entire wild collection every rotation. Yeah, it sucks that I don't have those wild cards anymore but barring expensive legendary or epic crafts, I don't have a problem spending a few hundred dust replacing a handful of commons/rares that allow me to have fun with the game mode by re-crafting a few. I'm having a hard time imagining any epic or legendary card from wild that is a must-have card to be competitive in duels, but we'll see.
Just like any game mode, after a month or so, the meta will settle. We'll see just how many or how few wild cards will truly be necessary for dueling. My guess, not many will be needed. Personally, I'll just avoid any meta deck that wants me to use a dozen legendary/epic wild cards. Shouldn't be too hard to accomplish.
I'm just sad that because of my lack of wild cards, I won't be able to play around with experimenting with various deckbuilding ideas that I think could work. IMO, that's some of the most fun you can have in Hearthstone and I feel like this mode would be even more fun to play with. But, because I'm F2P, I just can't afford to waste dust on wild cards that may not yield results.
But hey, for everyone here posting their disappointment, you gotta do what's fun for you. I for one will have a blast for at the bare minimum of several weeks at least, probably for a lot longer. I have to say, this looks far more entertaining to me than Battlegrounds.