The biggest problem in this game right now is the possibility to take more than 15 dmg in one turn. I think it should be capped to have at least 1 more chance to come back.
Rat Pack is probably the biggest offender in the early game for taking extra damage. Packleader let's it be buffed so easily now often it's going to proc 4 rats. Late game having coilers or imp mama proc some high teir minions is reasonably ok as it's heavily rng what you get. I suppose the only thing that they could do is allow them to only spawn minions from your current tier or below. This then stops getting one of these early summoning a couple 6 drops.
Rat Pack is probably the biggest offender in the early game for taking extra damage. Packleader let's it be buffed so easily now often it's going to proc 4 rats. Late game having coilers or imp mama proc some high teir minions is reasonably ok as it's heavily rng what you get. I suppose the only thing that they could do is allow them to only spawn minions from your current tier or below. This then stops getting one of these early summoning a couple 6 drops.
Maybe you just need more time than others to understand the meta. You'll probably get back to 6k again if you play more games.