These are cards I remember off the top of my head, there are probably more.
Early game Mindrender is bad
Snipe doesnt counter druid at all. There isnt even any 4 hp minions.
Counterspell-One spell. Even braindead druid players would know to uses a 0 cost/low cost spell to test for counterspell.
Glide and Star Student are not only one class but even in that that class they ave to be outcast.
I've read comments from at least 3 people(2 preadolescent trolls) who don't seem to understand the game at all. It's like you didn't even read the first post.
Because of the ez ramp even hyper aggro can be easily halted by Rush/Cleave guardians. The idea classes to be are control warrrior/priest (shaman/mage have devolving missiles and secret rogue has some kickback tactics)but turn 4 popoff isnt easy to deal with. It's not just a flimsy or emotional complaint. It's a fact. It's Barnes-level bad.
The 5/4 that drew 2 have 4 hp but if you play it with the spell it not count anyways