We all know the culprits Guardian Druid, Libram Pal, Big Warrior, Special mention for Gibberling Druid!! I know it's fun and spectacular but its also mostly unfair!!! 4-5 minions on the board on turn 1 and you have 1 mana to answer that? Come on Blizz! Did they really test these cards? Huge minions by turn 4/5? Unplayable. I tried these decks, easy wins, yes, and I have never seen so many opponents just concede but is this really what HS is about? Where are they going with this?
None of those decks aside from Gibbering can get 4-5 minions out on the first turn.... you’re over exaggerating .
You misread my post you are just confirming what I said. Read again, I mentioned Gibberling druid in my OP and this is why I talked about having 4-5 minions on the board on turn one to illustrate what Gibberling can do. Hope its clearer now. I experienced it first hand he played FIRST and had FIVE minions on the board:https://hsreplay.net/replay/uCfiYWFLNGkoZEeFJMVBnc
I think it all really started to worsen when they introduced the recruit mechanics with the kobolds and catacombs expansion. Hunter was ruling the meta with Kathrena Winterwisp and Charged Devilsaur. The stats probably showed to Blizz that a majority of players were going for this type of deck. Nothing wrong with that except that now it has reached such a level that it is beyond ridiculous. I just hope now that they will make the right nerfs next week.
It goes way further back than Recruit. Free Patches, Quest Rogue, Jade Druid, infinite Fireball Mage, Big Priest and plenty more besides all cheating the cost of things. Cheating that cost is and always has been at the core of HS.
Well there is not conflict in our arguments. I am not denying that it goes further than Recruit. I am just saying that it got worse with Kobold and catacombs expansion. This being said I would not consider Jade druid are pure mana cheating, there was build up curve and you could disrupt/delay the arrival of the huge jades. Infinite Fireball mage was an OTK nor really mana cheating as you could only play these fireballs after getting the combo cards and that gave you time to try to beat the deck. Big Barnes Priest, it was mana cheating but it was not as ridiculous as it is now I don't think it was even tier one at that time. As for Quest Rogue The Caverns Below I guess I do agree with you. It was a nightmare!
I think it all really started to worsen when they introduced the recruit mechanics with the kobolds and catacombs expansion. Hunter was ruling the meta with Kathrena Winterwisp and Charged Devilsaur. The stats probably showed to Blizz that a majority of players were going for this type of deck. Nothing wrong with that except that now it has reached such a level that it is beyond ridiculous. I just hope now that they will make the right nerfs next week.
We all know the culprits Guardian Druid, Libram Pal, Big Warrior, Special mention for Gibberling Druid!! I know it's fun and spectacular but its also mostly unfair!!! 4-5 minions on the board on turn 1 and you have 1 mana to answer that? Come on Blizz! Did they really test these cards? Huge minions by turn 4/5? Unplayable. I tried these decks, easy wins, yes, and I have never seen so many opponents just concede but is this really what HS is about? Where are they going with this?
You misread my post you are just confirming what I said. Read again, I mentioned Gibberling druid in my OP and this is why I talked about having 4-5 minions on the board on turn one to illustrate what Gibberling can do. Hope its clearer now. I experienced it first hand he played FIRST and had FIVE minions on the board:https://hsreplay.net/replay/uCfiYWFLNGkoZEeFJMVBnc
And also you can check this post.https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/244197-scholomance-meta-strongest-opening-what-the-hell
Well there is not conflict in our arguments. I am not denying that it goes further than Recruit. I am just saying that it got worse with Kobold and catacombs expansion. This being said I would not consider Jade druid are pure mana cheating, there was build up curve and you could disrupt/delay the arrival of the huge jades. Infinite Fireball mage was an OTK nor really mana cheating as you could only play these fireballs after getting the combo cards and that gave you time to try to beat the deck. Big Barnes Priest, it was mana cheating but it was not as ridiculous as it is now I don't think it was even tier one at that time. As for Quest Rogue The Caverns Below I guess I do agree with you. It was a nightmare!
I think it all really started to worsen when they introduced the recruit mechanics with the kobolds and catacombs expansion. Hunter was ruling the meta with Kathrena Winterwisp and Charged Devilsaur. The stats probably showed to Blizz that a majority of players were going for this type of deck. Nothing wrong with that except that now it has reached such a level that it is beyond ridiculous. I just hope now that they will make the right nerfs next week.
When I said fun in my post I meant fun for those who play these and unfun for those who play against it!
We all know the culprits Guardian Druid, Libram Pal, Big Warrior, Special mention for Gibberling Druid!! I know it's fun and spectacular but its also mostly unfair!!! 4-5 minions on the board on turn 1 and you have 1 mana to answer that? Come on Blizz! Did they really test these cards? Huge minions by turn 4/5? Unplayable. I tried these decks, easy wins, yes, and I have never seen so many opponents just concede but is this really what HS is about? Where are they going with this?