Today, I played around 20 games and every single one of them was paladin or druid, never have I ever seen this kind of prevalence, not even in midrange shaman times or pirate warrior or combo druids. Never have I ever played 20 games only facing 2 classes
It is very hard for other classes compete with 2 manas 11/13 or 7 manas Ultimate Infestation.
Druid and paladin need to be massively overnerfed very fast.
Druid needs nerfed, IMO. The problem with the ramp Druid deck is that it's EXTREMELY hard for most classes to have an answer to their Guardian Animals when they highroll into it so early. It just feels bad losing that way. It's for sure not much fun. Doesn't feel fair. Upon reading the op I decided to check my deck tracker stats....the ONLY class I don't have a positive win rate against is Druid. Furthermore, I have apparently only beaten 3 Druids in total over the past 3 days since the expansion lost. I think that speaks volumes.
Guardian Animals need to cost 9 or don't give rush.
10 manas value for 7 clear the opponent board and draw 2 cards is way too much, it is insanely overpowered and put any Standard card into garbage tier in comparison, remember a lot UI in KFT release.
I don't know what game you guys are playing but for me is the dual class every time without a single exception in 4 hours of play, or druid or paladin and to make things worse there is no more variation, before you see some token druid here or there but now is beast/ramp druid all the time and pure paladin.
The two classes are waaaaaaaaaaaaaaaaay unbalaced right now with cards too much powerful for the cost, a fast nerf is needed or we don't see anything else.