Well, I'm gonna be honest. The only really cool thing about the adventure are the rhymes (they somehow make it enjoyable xD). I realise the devs had to spend a lot of time on this, but as many people have already said, it doesn't have any replayability. I mean, it's nice, but I completed it in one sitting, that took about an hour and a half, and I don't have anything to do with it anymore. I know we will get the challenges, and I hope they will be more interesting, but I really miss the "dungeon run" style like in Dalaran Heist. It was really hyped by Blizzard back then and for a good reason. You had 9 different classes, each of them with 3 possible Hero Power and 3 starting decks, also the "dungeon run" style made each try different. I still go back to Dalaran Heist really often. Yeah, I know that this one is free, while you had to pay for Dalaran Heist, but still I would rather pay for an enjoyable adventure, than get a shitty one for free.
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Well, I'm gonna be honest. The only really cool thing about the adventure are the rhymes (they somehow make it enjoyable xD). I realise the devs had to spend a lot of time on this, but as many people have already said, it doesn't have any replayability. I mean, it's nice, but I completed it in one sitting, that took about an hour and a half, and I don't have anything to do with it anymore. I know we will get the challenges, and I hope they will be more interesting, but I really miss the "dungeon run" style like in Dalaran Heist. It was really hyped by Blizzard back then and for a good reason. You had 9 different classes, each of them with 3 possible Hero Power and 3 starting decks, also the "dungeon run" style made each try different. I still go back to Dalaran Heist really often. Yeah, I know that this one is free, while you had to pay for Dalaran Heist, but still I would rather pay for an enjoyable adventure, than get a shitty one for free.