I've only gotten the 11x bonus 5 times and on 2 different accounts. Once I was ~2200, once ~2000, twice ~1500 and once d5 as described
I've also seen people on my friend list being at ~30000 legend rank in EU. What's the worst legend rank you remember seeing in NA out of curiosity?
I think the lowest I've seen for NA was around 21,000, although I'm sure it's possible there have been lower and someone on the forum has seen it. Thanks for sharing which ranks you got 11x with, that's very interesting. I don't play standard much anymore, but I do have friends that get decently high legend in standard fairly consistently and they haven't gotten the 11x bonus even as high as 500 as I mentioned. Were those times you got it recent, or right around the time a particular expansion dropped? That would help to explain why you got it relatively low, unless there are just way more standard legend players in EU than there are in NA every month.
I've been playing HS for a bit more than a year, so these all recent. I think the first one was September 2020
The 11x bonus is given to the top10% (or top15%) or players in terms of MMR. This means that (a) some players who didn't even reach legend (due to not playing enough games) can still get/keep it and (b) in terms of end-of-month legend rank it varies a lot based on both the format and the server. In EU a top2000-2500 finish in standard and a top500-550 in wild generally give you the 11x
Not sure where you're getting this top 10-15 % figure for the 11 star bonus, but that is completely wrong so far as I know. It's not even close to being the top 10-15%. The 11 star bonus is officially relegated to "high legend" players and I know players that consistently finish in the top 500-1k for standard NA legend that do not receive it, as well as players that have finished below 400 in wild NA legend and not received it. Bear in mind that the top 1,000 players in legend in either format represent less than 1 percent of the player base actively participating in said formats, at least if the statistics we've been provided by Blizz in the past are anything to go by. There is no way in hell that 10-15 % of all players in either standard or wild are top 1k legend. Now I have heard of people with extremely high MMR retaining an 11 star bonus after consistently ending the month very high in legend (top 10-top 100) and then taking it easy for a few months, but they still had to achieve very high legend to get it in the first place. If you have some sort of evidence of players receiving the 11 star bonus despite having never achieved high legend, as well as a reputable source for this random 10-15 % figure, I would be very interested to see those. Otherwise all of the information we've been provided to date by Blizzard suggests that the 11 star bonus is strictly for players that end the month in "high legend" (at least sub 500 in NA in either bracket from what I've been told), which is a sub one percent fraction of players on ladder in each respective region.
I was talking about top10-15% of players within legend, not from the overall playerbase. As for how this translates to end-of-month ranks I can only speak from personal experience in the EU server. I have achieved the 11x bonus quite a few times, I think my worse finish where I got it was ~2200 and my best finish where I didn't get it was ~2500. I remember a month after finishing at ~2500 and only getting a 10x bonus I didn't feel like grinding to legend so I stopped playing standard after reaching d5 (but with a quite decent WR up to then). Guess what, next month I got the 11x again, despite not even making legend. As for wild, I got the 11x for the first time two months ago by finishing in top550. Again EU. A friend of mine who made legend on the very last day and after meme-ing and losing a lot had a ~5000 rank, that's how I estimate that the top10-15% of legend players get the 11x bonus
The 11x bonus is given to the top10% (or top15%) or players in terms of MMR. This means that (a) some players who didn't even reach legend (due to not playing enough games) can still get/keep it and (b) in terms of end-of-month legend rank it varies a lot based on both the format and the server. In EU a top2000-2500 finish in standard and a top500-550 in wild generally give you the 11x
No, I doubt it's about that. There are multiple decks that are good enough to get a good player to legend and cost less than 4k dust. If you are f2p you just have to pick one of them and stick with it (I did that with Spell Druid). Spending money on packs is more for having the option to play ANY deck (once you get bored of playing the same deck the whole month and the month after it and so on)
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I've been playing HS for a bit more than a year, so these all recent. I think the first one was September 2020
I've only gotten the 11x bonus 5 times and on 2 different accounts. Once I was ~2200, once ~2000, twice ~1500 and once d5 as described
I've also seen people on my friend list being at ~30000 legend rank in EU. What's the worst legend rank you remember seeing in NA out of curiosity?
I was talking about top10-15% of players within legend, not from the overall playerbase. As for how this translates to end-of-month ranks I can only speak from personal experience in the EU server. I have achieved the 11x bonus quite a few times, I think my worse finish where I got it was ~2200 and my best finish where I didn't get it was ~2500. I remember a month after finishing at ~2500 and only getting a 10x bonus I didn't feel like grinding to legend so I stopped playing standard after reaching d5 (but with a quite decent WR up to then). Guess what, next month I got the 11x again, despite not even making legend.
As for wild, I got the 11x for the first time two months ago by finishing in top550. Again EU. A friend of mine who made legend on the very last day and after meme-ing and losing a lot had a ~5000 rank, that's how I estimate that the top10-15% of legend players get the 11x bonus
The 11x bonus is given to the top10% (or top15%) or players in terms of MMR. This means that (a) some players who didn't even reach legend (due to not playing enough games) can still get/keep it and (b) in terms of end-of-month legend rank it varies a lot based on both the format and the server. In EU a top2000-2500 finish in standard and a top500-550 in wild generally give you the 11x
No, I doubt it's about that. There are multiple decks that are good enough to get a good player to legend and cost less than 4k dust. If you are f2p you just have to pick one of them and stick with it (I did that with Spell Druid). Spending money on packs is more for having the option to play ANY deck (once you get bored of playing the same deck the whole month and the month after it and so on)