Blindly looking at stats of winrates is really too simplistic. Popularity comes into play, skill caps of decks, regions, timelines, ranks and many, many more factors. You can with the right filters and angles often get support for your agenda.
If I was to adopt your, albeit quite naive, approach, I could counter with something along the lines of:
Looking at the current meta, so stats from the past 7 days, and not 30, only top1000 legend (arguably best and most experienced pilots), DH has bad matchups against: Enrage and egg warrior, Pure Paladin, Bomb Warrior, Galakrond Secret Rogue and Malygos Druid. Looking at deck popularity, those 6 decks combined make up 29,8% of all decks played at legend, so almost 1/3 times, the DH queues into a decidedly bad matchup. Additionally, DH themselves account for 18% of decks played, where logic states 50% win rate assuming equal skill. So about 48% of the times in the current meta, DH does not queue into a favorable matchup.
No longer seems like a big issue, does it?
Like I said, blindly looking at stats like this is naive. It gives an indication, but that’s about it.
Your post includes pre-nerf stats, this is over a 30 days period, so in reality pretty meaningless when it spans a balance patch. Not just because of the actual cards changed, but meta and tech choices have changed a lot over the last 30 days, specifically teching against DH.
As someone also playing top1000 legend last season, I can attest to DH not being oppressive at this level. You see also a trend in Grand Masters, DH is NOT the go-to ban, warrior is 90% of the time. DH in Grand Masters across regions has about 50% win rate.
All that being said, it is still a fantastic deck to ladder with as it is fast. And if you’re experienced with the deck, you will feast on other DHs who are not familiar with the intricacies of the deck.
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Here we go again :)
Blindly looking at stats of winrates is really too simplistic. Popularity comes into play, skill caps of decks, regions, timelines, ranks and many, many more factors. You can with the right filters and angles often get support for your agenda.
If I was to adopt your, albeit quite naive, approach, I could counter with something along the lines of:
Looking at the current meta, so stats from the past 7 days, and not 30, only top1000 legend (arguably best and most experienced pilots), DH has bad matchups against: Enrage and egg warrior, Pure Paladin, Bomb Warrior, Galakrond Secret Rogue and Malygos Druid.
Looking at deck popularity, those 6 decks combined make up 29,8% of all decks played at legend, so almost 1/3 times, the DH queues into a decidedly bad matchup. Additionally, DH themselves account for 18% of decks played, where logic states 50% win rate assuming equal skill. So about 48% of the times in the current meta, DH does not queue into a favorable matchup.
No longer seems like a big issue, does it?
Like I said, blindly looking at stats like this is naive. It gives an indication, but that’s about it.
Your post includes pre-nerf stats, this is over a 30 days period, so in reality pretty meaningless when it spans a balance patch. Not just because of the actual cards changed, but meta and tech choices have changed a lot over the last 30 days, specifically teching against DH.
As someone also playing top1000 legend last season, I can attest to DH not being oppressive at this level.
You see also a trend in Grand Masters, DH is NOT the go-to ban, warrior is 90% of the time. DH in Grand Masters across regions has about 50% win rate.
All that being said, it is still a fantastic deck to ladder with as it is fast. And if you’re experienced with the deck, you will feast on other DHs who are not familiar with the intricacies of the deck.