They didn't want everyone rushing out and enchanting it... that would have been HUGE dust profits
How exactly could you profit from enchanting Living Roots?
Seriously? If they announced they were changing it from common to Epic, before the change, everyone could have spent 280 dust crafting 2 normal and 2 golden, and then after the change dusted them for 1000 dust...
First of all golden commons cost 400 dust each, so get your info right before being a condescending prick.
Second of all Roots becoming and epic is clearly unintentional so you 200IQ reason for profiting doesn't even matter, not even blizzard is that greedy to start randonly changing rarities out of nowhere, that would literally bring a shitstorm for them. So the only way you can realistically profit is dust the card now, get 200 dust and then craft it again when they're like 'oh we fucked up this card when we patched the game, here's a small patch to fix this' and then you re-craft it once it is common again.
Oops my bad... That's brutal... I thought it was 100 (clearly)... I was assuming crafting golden versions cost the same as a normal of the next highest rarity (like Epics)... Never crafted golden cards before, because it seems dumb, as I don't spend all that much $$.
Still... tens of thousands of people crafting 2 regulars for 80, and disenchanting for 200 would still be lots of dust in total... Dust =$$$ to them. 120 dust is 3 less packs potentially sold for every person.
You're saying this like they literally didn't just change the rarity without announcing it... I really doubt it was an accident.
Just wanted to come back to this post to make you feel stupid once more and to see if you answer this now that you know that it was obviosly an unintended bug, nice conspiracy theory you had there tho.
They didn't want everyone rushing out and enchanting it... that would have been HUGE dust profits
How exactly could you profit from enchanting Living Roots?
Seriously? If they announced they were changing it from common to Epic, before the change, everyone could have spent 280 dust crafting 2 normal and 2 golden, and then after the change dusted them for 1000 dust...
First of all golden commons cost 400 dust each, so get your info right before being a condescending prick.
Second of all Roots becoming and epic is clearly unintentional so you 200IQ reason for profiting doesn't even matter, not even blizzard is that greedy to start randonly changing rarities out of nowhere, that would literally bring a shitstorm for them. So the only way you can realistically profit is dust the card now, get 200 dust and then craft it again when they're like 'oh we fucked up this card when we patched the game, here's a small patch to fix this' and then you re-craft it once it is common again.
Oops my bad... That's brutal... I thought it was 100 (clearly)... I was assuming crafting golden versions cost the same as a normal of the next highest rarity (like Epics)... Never crafted golden cards before, because it seems dumb, as I don't spend all that much $$.
Still... tens of thousands of people crafting 2 regulars for 80, and disenchanting for 200 would still be lots of dust in total... Dust =$$$ to them. 120 dust is 3 less packs potentially sold for every person.
You're saying this like they literally didn't just change the rarity without announcing it... I really doubt it was an accident.
Ok so according to you huge conspiracy theory, why exactly would they start randomly changing rarities on cards? What would be the big reason behind it? cause gameplay-wise living roots being a common or an epic changes nothing. You'll feel really stupid when they just make it common again and are like 'yeah, we fucked up, sorry'. And you're missing the point, of course they would lose a bunch of momey if they said that living roots was becoming an epic, every one would have abused this, me included, but THE POINT of my argument is that Blizzard wouldn't do this, there is no reason to make this change, it literally changes nothing about the card itself, so trust me, it was an accident.
They didn't want everyone rushing out and enchanting it... that would have been HUGE dust profits
How exactly could you profit from enchanting Living Roots?
Seriously? If they announced they were changing it from common to Epic, before the change, everyone could have spent 280 dust crafting 2 normal and 2 golden, and then after the change dusted them for 1000 dust...
First of all golden commons cost 400 dust each, so get your info right before being a condescending prick.
Second of all Roots becoming and epic is clearly unintentional so you 200IQ reason for profiting doesn't even matter, not even blizzard is that greedy to start randonly changing rarities out of nowhere, that would literally bring a shitstorm for them. So the only way you can realistically profit is dust the card now, get 200 dust and then craft it again when they're like 'oh we fucked up this card when we patched the game, here's a small patch to fix this' and then you re-craft it once it is common again.
Just wanted to come back to this post to make you feel stupid once more and to see if you answer this now that you know that it was obviosly an unintended bug, nice conspiracy theory you had there tho.
Ok so according to you huge conspiracy theory, why exactly would they start randomly changing rarities on cards? What would be the big reason behind it? cause gameplay-wise living roots being a common or an epic changes nothing. You'll feel really stupid when they just make it common again and are like 'yeah, we fucked up, sorry'. And you're missing the point, of course they would lose a bunch of momey if they said that living roots was becoming an epic, every one would have abused this, me included, but THE POINT of my argument is that Blizzard wouldn't do this, there is no reason to make this change, it literally changes nothing about the card itself, so trust me, it was an accident.
First of all golden commons cost 400 dust each, so get your info right before being a condescending prick.
Second of all Roots becoming and epic is clearly unintentional so you 200IQ reason for profiting doesn't even matter, not even blizzard is that greedy to start randonly changing rarities out of nowhere, that would literally bring a shitstorm for them. So the only way you can realistically profit is dust the card now, get 200 dust and then craft it again when they're like 'oh we fucked up this card when we patched the game, here's a small patch to fix this' and then you re-craft it once it is common again.
How exactly could you profit from enchanting Living Roots?