Weird game where 6 out of 8 players were playing Murlocs at the beginning. Naturally with so much competition nobody could find any Murlocs in the tavern, but I had the hero power of Tess (from Sir Finley) so naturally I was stealing all the good Murlocs my previous opponents had already managed to pick up:) Later on I also stole a Brann and at the end I was left heads up with a guy who was ahead of me in his comp. I played him 5 in a row, lost the first three, but survived with 1 health and each time a stole a Nightmare Amalgam right afterwards and in the end I tripled it up which proved too much;)
Just had a perfect Alextrasza game, I think she is becoming one of my favorite heroes. Had a good start with a Murloc token on turn 1, upgrade tavern on turn 2, sell token and get two decent tier 2 minions on turn 3. This allowed me a greedy strategy of upgrading tavern tier all the way to 5 in the next 3 rounds. Sure I got a bit of a hit but I was still on a solid 28 health after upgrading to tier5. I got lucky to discover a Razorgore the Untamed and afterwards it was smooth sailing as next round I simply bought whatever dragons I could find and his stats started snowballing out of control, didn't lose a single battle afterwards. However even if you don't get to discover him I still think this is a very sound strategy. You will generally discover two decent dragons that will help you not to lose too badly in the next battle and afterwards you are already in tier 5 when the rest of the lobby is generally at tier 3 and you can be the first to start buying strong minions.
I just won a nice game that felt a lot like a game of chess at the end. We are down to 2 players, both will lots of health. I have a monstrous dragon build with a huge golden Razorgore the Untamed, a Nadina and a Kalecgos and my opponent has an equally monstrous beast build with 2 Mama Bears, 2 overstatted Hydras (40/40 and 20/20), an overstatted Maexxna (12/20 or so) plus a huge Ghastcoiler.
I lose the first round as the Hydras gave me a lot of pain and Ghastcoiler's deathrattle created some beasts before the Mama Bears were killed. So next round I move my Nadina to the 6th spot and a taunt on the 7th leading to an easy win. Third round I was sure the opponent would shake things up and indeed he moved his Maexxna to 1st spot and the Hydras much later. But I had anticipated and had moved Nadina back to 2nd with another taunt in 1st (a Voidlord to make sure I don't run out of taunts). It was close as Ghastcoiler kept spawning off beasts, but in the end my 100/100 Razorgore was too much;)
Finally I managed for the first time to make a Murloc build work all the way to victory and without Brann too! I had Pyramad and was buffing them from early on, managed to triple Felfin, Murk Eye, Warleader quite fast. The game was very fast down to 3 players with almost full health. The other two had a Mech build with double Lightfang and a Demon build with double golden Soul Juggler. I got a Zapp as a tech minion to kill those Soul Jugglers from the get go and next round those Lightfangs too, then when I noticed my Mech opponent tripled up and knew it was Lightfang and would no longer be Zap's target, I switched him for an Unstable Ghoul which I put first on the left. It oblitarated 4 divine shields on his side and immediately decided the matchup. Felt really good to win by smart minion selection based on enemy builds;)
So, opponent is down to his last minion, a buffed up Rat Pack. I kill it and 7 1/1 tokens spawn. Nightmare scenario right? Not when your last minion surviving is a Security Rover (which I had given taunt by the way). It ended up spawning 4 more 2/3 mechs, just enough for a 13 damage at the end to kill my opponent ;)
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Lich King + Menagerie + Reborn on Mechano-Egg rocks. I think that was my first perfect game (finished with 40 health) and it wasn't even close!
Weird game where 6 out of 8 players were playing Murlocs at the beginning. Naturally with so much competition nobody could find any Murlocs in the tavern, but I had the hero power of Tess (from Sir Finley) so naturally I was stealing all the good Murlocs my previous opponents had already managed to pick up:) Later on I also stole a Brann and at the end I was left heads up with a guy who was ahead of me in his comp. I played him 5 in a row, lost the first three, but survived with 1 health and each time a stole a Nightmare Amalgam right afterwards and in the end I tripled it up which proved too much;)
Just had a perfect Alextrasza game, I think she is becoming one of my favorite heroes. Had a good start with a Murloc token on turn 1, upgrade tavern on turn 2, sell token and get two decent tier 2 minions on turn 3. This allowed me a greedy strategy of upgrading tavern tier all the way to 5 in the next 3 rounds. Sure I got a bit of a hit but I was still on a solid 28 health after upgrading to tier5. I got lucky to discover a Razorgore the Untamed and afterwards it was smooth sailing as next round I simply bought whatever dragons I could find and his stats started snowballing out of control, didn't lose a single battle afterwards. However even if you don't get to discover him I still think this is a very sound strategy. You will generally discover two decent dragons that will help you not to lose too badly in the next battle and afterwards you are already in tier 5 when the rest of the lobby is generally at tier 3 and you can be the first to start buying strong minions.
I just won a nice game that felt a lot like a game of chess at the end. We are down to 2 players, both will lots of health. I have a monstrous dragon build with a huge golden Razorgore the Untamed, a Nadina and a Kalecgos and my opponent has an equally monstrous beast build with 2 Mama Bears, 2 overstatted Hydras (40/40 and 20/20), an overstatted Maexxna (12/20 or so) plus a huge Ghastcoiler.
I lose the first round as the Hydras gave me a lot of pain and Ghastcoiler's deathrattle created some beasts before the Mama Bears were killed. So next round I move my Nadina to the 6th spot and a taunt on the 7th leading to an easy win. Third round I was sure the opponent would shake things up and indeed he moved his Maexxna to 1st spot and the Hydras much later. But I had anticipated and had moved Nadina back to 2nd with another taunt in 1st (a Voidlord to make sure I don't run out of taunts). It was close as Ghastcoiler kept spawning off beasts, but in the end my 100/100 Razorgore was too much;)
Finally I managed for the first time to make a Murloc build work all the way to victory and without Brann too! I had Pyramad and was buffing them from early on, managed to triple Felfin, Murk Eye, Warleader quite fast. The game was very fast down to 3 players with almost full health. The other two had a Mech build with double Lightfang and a Demon build with double golden Soul Juggler. I got a Zapp as a tech minion to kill those Soul Jugglers from the get go and next round those Lightfangs too, then when I noticed my Mech opponent tripled up and knew it was Lightfang and would no longer be Zap's target, I switched him for an Unstable Ghoul which I put first on the left. It oblitarated 4 divine shields on his side and immediately decided the matchup. Felt really good to win by smart minion selection based on enemy builds;)
Revenge against the Rat Packs!
So, opponent is down to his last minion, a buffed up Rat Pack. I kill it and 7 1/1 tokens spawn. Nightmare scenario right? Not when your last minion surviving is a Security Rover (which I had given taunt by the way). It ended up spawning 4 more 2/3 mechs, just enough for a 13 damage at the end to kill my opponent ;)