"You see? That's my home! Tongueburg! Hmm... Maybe you will go first? I will be just after you."- Even if you and Groag finally reached his home, he looks even more stressed than during fight with king Bolethal. Anyway, you have no choice, but to go to the entrance.
Here's a custom keyword that some cards will use:
Showcase cards:
First Boss: Guardian Glaebo
"What are you doing here, human? Wait, who is after you? Groag!? How do you dare to come back after your betrayal? Well, i liked you, but you leave me no choice. Prepare for fight!"
"Believe me, adventurer, I'm not the bad one here!"-said Groag-"The king has gone mad, because of my evil brother Garuog! That's why I need your help! We must go to the palace and defeat Garuog, so maybe he will no longer control the king!"
Second Boss: Garuog
"Ah, Groag, so you're back with bodyguard? You think that he has any chance against the power of my new master? That was your last mistake, brother."
Crowds have gathered, happy that the mad king was finally defeated. Looks like they already have chosen their new king: Groag, the Redeemer! But, your journey didn't end yet. Groag told you about the ancient sanctuary, fully made of crystals. Its leader is an oracle with great knowledge. She may answer your questions.
That's how my third wing looks for now. I'd love to get any reviews before I will post it in submission topic.
First of all, Fiona's Hero Powers are too small. About cards, there are two which are truly weak: Crazed Impmaster and Corrupted Harpy. Impmaster has realy weak effect, and shuffling Imps into deck is downside. You can compare it to Silver Hand Regent which probably wouldn't be especially good card even in Standard. And Corrupted Harpy is Windfury Harpy (weak card), but conditional. Do I remember correctly that you made a version of it with Rush? You intentionally canged it back, or just a mistake while changing art?
Also not sure what to think about your legendary. It's one of those frustrating cards.
Edit: Also I'm not sure if you have any tribe synergy, unless generating minions with a tribe counts.
This time I already had my wing made, for the most part. The only change I needed to make was Lightbound Naaru, so that it had the Inspire keyword.
Conquest of Draenor
Wing Three: Holy City of Shattrah
Tooltips coming soon (TM)
Showcase Cards
Boss One: Farseer Nobundo
Decklist
ComingSoon (TM). Expect a Elemental Shaman, obviously.
Rewards (Class Challenge: Mage)
Heroic Hero Power
Boss Two: High Exarch Yrel
Decklist
Coming Soon (TM). Expect a Divine Shield Paladin.
Rewards (Class Challenge: Paladin)
Heroic Hero Power
Boss Three: A'dal
Decklist
Coming Soon (TM). Expect some sort of Recruit Priest/Pally with some Resurrect added into the mix.
Rewards
Heroic Hero Power
Bosses looks good, maybe Heroic A'dal is a bit strong, but, well, it's Heroic. Of course excluding Normal Nobundo. First of all, not sure if your Elemental synergy cards count. Well, they technically don't have direct synergy with elementals. Your Gust Incarnation have synergy with cards which have synergy with Elementals, not directly with Elementals. However, Gust Incarnation is my favourite of your cards. Also not sure if Ice Shard shouldn't use watermark of your expansion, like Ragnaros generated by Janalai. All of your cards looks balanced, maybe Shattrah Gatekeeper is a bit on a strong side, when used with good weapon.
Already have all the cards, maybe change some (unsure about Vanessa) or add a second Class challenge. Anyway, here we have...
The Deadmines
After crossing the Stranglethorn Vale, you finally arrive to the Deadmines. But, proceed with caution! it seems that Vanessa, the daughter of VanCleef, has already taken possession of the treasure! Teach her and her loyal bodyguards that herencies mean nothing to you!
Glubtok
Reward:
Your first obstacle after entering the caves is Glubtok, a fearsome magi ogre capable of dominate both fire and ice! Expect a Burst/Freeze mage thingy deck for this boss.
Sneed, the Lumbermaster
Rewards(Class Challenge: Druid):
Second on the list, Sneed, with his fearsome Goblin Shredders! His deck will most probably be based around them, with some attack mechanic (and maybe Treants because of him being a Lumberjack).
Vanesa VanCleef
Rewards:
Finally, here's Vanessa! I'll try to make a boss with less Health, but an interesting mechanic to make it durable. Maybe Stealth? Not sure about the deck also. Obviously will include Rogue, and maybe have poisonous things. After defeating her, she'll surrender and you'll have access to the Ironclad Cove. But the adventure doesn't end here, I promise you!
About bosses, i think that Glubtok might need a better portrait. If you won't find any, you could just use art of Flame Ogre. My favourite of your cards is probably Kaboom Module, it's a bit like warlock's Shadowflame. About balance, I'm curious if Flame Ogre isn't a bit too strong, and if Defias Raider isn't a bit too weak. What's funny, i have found out that half of your resourceful cards have better secondary effects than their original. I mean Hook, Logging, and probably Imp (let's say Imp second effect is in half better than original).
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So, the last one posting wins?
Step Into Darkness
Wing Three: The Tongueburg City
Here's a custom keyword that some cards will use:
Showcase cards:
First Boss: Guardian Glaebo
"What are you doing here, human? Wait, who is after you? Groag!? How do you dare to come back after your betrayal? Well, i liked you, but you leave me no choice. Prepare for fight!"
Decklist:
Minions(17):
Spells(9):
Weapons(4):
Heroic:
Rewards (Class Challenge: Warrior)
Second Boss: Garuog
"Ah, Groag, so you're back with bodyguard? You think that he has any chance against the power of my new master? That was your last mistake, brother."
Decklist:
Minions (16):
Spells(14):
Heroic:
Rewards(Class challenge: Shaman)
Third Boss: King Gabblagabul
You've defeated Garuog, but king is still in madness. Last hope is to kill him, and find a better one!
Decklist:
Minions(20):
Spells(10):
Heroic:
Rewards:
That's how my third wing looks for now. I'd love to get any reviews before I will post it in submission topic.
@Klipce
First of all, Fiona's Hero Powers are too small. About cards, there are two which are truly weak: Crazed Impmaster and Corrupted Harpy. Impmaster has realy weak effect, and shuffling Imps into deck is downside. You can compare it to Silver Hand Regent which probably wouldn't be especially good card even in Standard. And Corrupted Harpy is Windfury Harpy (weak card), but conditional. Do I remember correctly that you made a version of it with Rush? You intentionally canged it back, or just a mistake while changing art?
Also not sure what to think about your legendary. It's one of those frustrating cards.
Edit: Also I'm not sure if you have any tribe synergy, unless generating minions with a tribe counts.
Bosses looks good, maybe Heroic A'dal is a bit strong, but, well, it's Heroic. Of course excluding Normal Nobundo. First of all, not sure if your Elemental synergy cards count. Well, they technically don't have direct synergy with elementals. Your Gust Incarnation have synergy with cards which have synergy with Elementals, not directly with Elementals. However, Gust Incarnation is my favourite of your cards. Also not sure if Ice Shard shouldn't use watermark of your expansion, like Ragnaros generated by Janalai. All of your cards looks balanced, maybe Shattrah Gatekeeper is a bit on a strong side, when used with good weapon.
About bosses, i think that Glubtok might need a better portrait. If you won't find any, you could just use art of Flame Ogre. My favourite of your cards is probably Kaboom Module, it's a bit like warlock's Shadowflame. About balance, I'm curious if Flame Ogre isn't a bit too strong, and if Defias Raider isn't a bit too weak. What's funny, i have found out that half of your resourceful cards have better secondary effects than their original. I mean Hook, Logging, and probably Imp (let's say Imp second effect is in half better than original).