Over the last year I've wanted to see a spell, battlecry, or minion with the Armor Piercer effect, where damage would bypass armor and affect the health total directly.
This.... is more than I could have ever asked for.
Screw you, druids and warriors.
Warriors won’t be hurt by this at all. They will just move on to Dragon or rush focused decks. They will still dominate.
I absolutely hate it. Cards that exist only to hate/hardcounter a single, core, class mechanic shouldn't exist. It is as though warlock suddenly became a problem and we got a card that prevents our opponent from drawing cards during their turn or if a rogue got too good and now a new card came out that prevents it from idk equipping weapons!
Imagine being so fragile that you'd have to make exaggerated examples to make a point.
Where were you when the game prints secret hate? What constitute a "core class mechanic" to you? Everything in this game need to have a certain amount of risk involve so that one have to use their brain and consider, and they just decided to introduce a bigger risk for armor stacking warrior who got off for an entire year.
Using a weapon already have the risk of paying with your health, or getting said weapon stolen by weapons hate. Warlock's draw pay with their health, and push them to fatigue faster if they don't play around it and game last long enough.
Imagine being so illiterate that you can't understand a simple argument. When did the bad warrior emote you?
Core class mechanic is a mechanic that the majority of the class' identity is build around, with this sometimes being reflected in the hero power (like in warrior's case). You'd be an idiot to argue that armor isn't warrior's core class mechanic. It is the classes ''thing'' and only one other class has a natural way of obtaining it (druid via hero power) while others need very specific cards to obtain some of it. It is not something that is just given to every class out there to use as freely as warrior does.
Druid's core mechanic is to ramp. It is the ramp class. Now imagine if a card came out and said ''Your opponent can't gain more than one mana crystal'' or something similar. Who does this card target? It targets one specific class, aiming at the one thing that it is its core mechanic. This isn't a conditional card that needs to meet some requirements to activate or that removes a small amount of advantage that your opponent has (like destroy one secret or steal a weapon for example). This is the main focus of your class just...gone.
The idea behind armor is to take warrior into the late game and punish their opponents in it. Your opponent is punished for not being able to deal with you quicker. Control warrior isn't this unstoppable force that no one can beat because of armor. This card punished that idea. It punishes you for doing what warrior is meant to do. That is why cards like it shouldn't exist.
On the sidenote: no, I don't think that this card is as good as some people believe it is. It will only see play if control warrior ever becomes a thing after this and at tournament play when you know that there will be warrior decks out there. The design is the problem, not the card itself.
Secrets are a core mechanic of Mage, yet they have printed Eater of Secrets that destroys all the secrets they worked so hard to bring out. Also, you could claim that minions that increase the cost of other minions ruin the core mechanic of hunter, which is summoning cheap minions to go face with. Or Loatheb for hurting a whole deck type like Cyclone Mage.
Big deal, warriors and Druid can’t rely on their impenetrable wall of armor anymore. It’s so easy to build armor back up that it only stings and not kills a Warrior deck. Plus, Warrior has a lot of other things going for it with Rush and Dragons that armor stockpiling is really a convenience and not a necessity.
Warrior is DEAD. Thekal is dead. The drood thing with armor is dead too.
Next : a dragon that undo all the healing you've done in the game, to be fair.
Really, this card can exist, but should have cost way more. Or destroy half the armor.
Quit your whining. Warrior isn’t dead. Secrets, Weapons, Murlocs, and Mechs all have tech cards printed that hurt them, but obviously they all still see play.
This is illegal and even offensive against players. Class that are based on armour are just fucked up just by a common card with even good stats. We can just disenchant 95% of our cards after this expansion as the power level its like another game, its like comparing falling empires in magic with a random modern expansion , all happened suddenly and not slowly slowly.
I am just shocked how people will downote me too . Its crazyyyy
First of all, I don’t think you realize what illegal means... sex trafficking is illegal. Printing cards that counter certain deck types isn’t. You are blowing this WAY out of proportion. Cards like this already exist that counter other decks. There are quite a few cards that destroy enemy secrets, yet Secret decks are still a thing. This doesn’t destroy Warrior at all.
I trusted all the people say, they won't ever print armor destroy. Now I am sad they were wrong. This doesn't make any sense to game. If Armor is problem, they should have nerf that 5/10 overkill or change how overkill works, don't print this card that demolishes control. The Hearthstone is looking more and more like 5 minute toilet game.. Aggro vs Aggro. Galakrond on 7, gg. Puzzlebox triple pyroblast face.
Cards like this have already existed a long time for other archetypes. Many cards that destroy enemy secrets have been released but still Secret Mage is a thing. It won’t break Warrior.
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Mage Unlimited fireball OTK is very happy about this, as well as all the Malgyos otks.
Warriors won’t be hurt by this at all. They will just move on to Dragon or rush focused decks. They will still dominate.
Since when does Shaman build armor....? 😂
Secrets are a core mechanic of Mage, yet they have printed Eater of Secrets that destroys all the secrets they worked so hard to bring out. Also, you could claim that minions that increase the cost of other minions ruin the core mechanic of hunter, which is summoning cheap minions to go face with. Or Loatheb for hurting a whole deck type like Cyclone Mage.
Big deal, warriors and Druid can’t rely on their impenetrable wall of armor anymore. It’s so easy to build armor back up that it only stings and not kills a Warrior deck. Plus, Warrior has a lot of other things going for it with Rush and Dragons that armor stockpiling is really a convenience and not a necessity.
Quit your whining. Warrior isn’t dead. Secrets, Weapons, Murlocs, and Mechs all have tech cards printed that hurt them, but obviously they all still see play.
First of all, I don’t think you realize what illegal means... sex trafficking is illegal. Printing cards that counter certain deck types isn’t. You are blowing this WAY out of proportion. Cards like this already exist that counter other decks. There are quite a few cards that destroy enemy secrets, yet Secret decks are still a thing. This doesn’t destroy Warrior at all.
Cards like this have already existed a long time for other archetypes. Many cards that destroy enemy secrets have been released but still Secret Mage is a thing. It won’t break Warrior.