Even without sidequest this would meh. 4 mana for +6+/6 on the hero would probably still not see play.
+6/+6 for 4 would be super powerful. That's a fireball in damage, with armor attached.
I've been toying with Gonk, Feral Druid style decks and this does make them a lot better. One of the biggest problems is a lack of good attack-boosting cards and just not having enough resources.
I think this is good in other druid decks too, though. Claw isn't a great card, but if you get 3 copies of it, it's not bad. The actual quest component is so easy too.
+6/+6 for 4 would be super powerful. That's a fireball in damage, with armor attached.
I've been toying with Gonk, Feral Druid style decks and this does make them a lot better. One of the biggest problems is a lack of good attack-boosting cards and just not having enough resources.
I think this is good in other druid decks too, though. Claw isn't a great card, but if you get 3 copies of it, it's not bad. The actual quest component is so easy too.