Moonfire (Passive): At the start of combat, Deal 1 damage to an enemy minion with the highest health. (To remove divine shield)
Kill Command (2 Gold): At the start of next combat, Deal 3 damage for each beast you control to a random enemy minion (up to 21 damage to same monster)
Tracking (1 Gold): Discover a Tier 1 minion. Summon it. (Great early game but not much you can do with 3 "summoned T1" that take up board space)
Polymorph (6 Gold): At the start of next combat, transform the left-most enemy minion into a 1/1 Sheep (Just disable a minion at the cost of a lot of gold where you could've spent to search for golden minions)
Blessing of Might (2 Gold): Give a minion +3 Attack. (Just to give some small guys a little boost. Attack isn't really good without health and this doesn't scale too fast)
Mind Control (4 Gold): At the start of next combat, take control of a random enemy minion until after damage calculation (You don't keep it and opponent doesn't lose it)
Sprint (7 Gold): Put all shop minion into your hand
Better theme wise and isn't too OP compared to Pyramad
Steady Shot
I am not sure about this one (Could be too useless or too strong)
Blessing of Kings
Being able to consistently give a minion +4/+4 is very strong, especially when compared with the same cost for Jaraxus (even though Jaraxus is pretty underpowered, this seem too strong +3/+3 is better)
Sell two cats for +4/+4. Very powerful because you can get strong units like Nightmare Amalgam early game and it become 10/12 in late game without any other buff because it keep +4/+4 when it become golden
At 3 gold, it is still OP late game because it is a consistent +6/+6 (10 + 2 gold when you sell two)
Should cost 4 gold
Conceal
Should use same wording as Lich King
Shadowstep
I think you are thinking about it adding a copy to hand?
The card is good even if it simply return to hand and remove from field because it will give you a space to sell and do other things
Ancestral Spirit
This is balanced
Inner Rage
Again, the buff is kept on golden so this is really strong
Brawl
Late game it would still be like 8-10 damages so this isn't really that goodT
TLDR: Shadowstep, Ancestral Spirit are the balanced and interesting one.
Vote for my Card Design Submission! I love this one!
TLDR: Shadowstep, Ancestral Spirit are the balanced and interesting one.
Vote for my Card Design Submission! I love this one!