-A wild thread talking about a ccg other than hs appears
Blizzard: FANBOY i choose you!
-Fanboy uses "AnOtHeR CoMpeTitOr LiKe Artifact LuLz"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "ThIs GaMe is P2W"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses "Hs HaS BeTtEr ArT"
It's not very effective
-Wild thread uses "ignore"
It's not very effective
-Fanboy uses ******** screaming!
It's super effective!
Success!The thread got locked!
Seriously though, i liked legend of runettera quite a lot and it would be my main game if mtga didn't exist. As it is now, it's just feels a waterdown magic with some admittedly super interesting twists. The game is still in beta though so there is a vast room for improvement.
I understand that ****** comes naturally to you but if you don't think that a game where you can literally buy advantage over other players by buying specific cards for money isn't pay2win then I'd love to hear your reasoning.
Oh, the butthurted fella again and tell me kind sir how isn't hs or any other card game not p2w then? P2w as argument is irrelevant when talking about card games. In fact allowing players to buy specific cards makes the game less of cash crab than forcing them to buy dosens of packs for one card.
But go on, insult me and the others more, you have to be about the second user whose name i recall for negative reasons in the 4 years i roamed here. Your not so indirect insults are entertaining at least.
In other card games both you and I can spend an ingame resource, gold in HS, to buy packs which give us a chance to get the cards that we need. If you spend money on them I will fall behind in the amount of cards when compared to you but at the end of the day you have as much chance of getting that Boom in your pack than I have in mine.
Here the difference is that you can literally pay at any point for that Boom while I can't. You're getting a straight advantage over me. In old system we're more less equal, at least we have an equal chance of getting something. Here you can literally buy yourself the top deck from the moment that you get into the game and stomp the competition.
But you absolutely can do that in Hearthstone.
I could spend hundreds of dollars on packs, and even if I somehow don't get the one card I need I'd have more than enough dust to make it. Spend enough money and eventually my collection would be complete. And I'd still be getting all the free resources a free player gets.
A free player would have far fewer chances to get that one card they need, and at the end of the day, not enough dust to make it.
My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.
The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).
The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it.
The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety.
Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).
The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.
TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness.
Except it is literally p2w
How is it "pay to win"? LUL If you think that, I doubt you are even in the beta.
If you mean that you have the choice of grinding cards F2P, or buying cards, like every other digital CG out there, then yes. Dummy.
No, in LoR you can buy specific cards for real money which you can't do in every other digital CG out there. I can throw my money at the screen and buy, for example, Dr. Boom and Ragnaros that I need for my deck. In HS I can't do that. In HS I can only buy packs and hope to get those cards. In every other CG I can only buy packs and hope to get those cards.
I can literally pay money to get specific cards that I want/need while you, a f2p player, can't do that. I can buy the best cards and the best deck with money while you, as a f2p player, can't. That is literally pay 2 win.
Are you seriously saying it’s better to spend money on a CHANCE to get a card you want/need, versus spending money on what you want/need directly?
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But you absolutely can do that in Hearthstone.
I could spend hundreds of dollars on packs, and even if I somehow don't get the one card I need I'd have more than enough dust to make it. Spend enough money and eventually my collection would be complete. And I'd still be getting all the free resources a free player gets.
A free player would have far fewer chances to get that one card they need, and at the end of the day, not enough dust to make it.
Are you seriously saying it’s better to spend money on a CHANCE to get a card you want/need, versus spending money on what you want/need directly?